Fools' Adventures

Fools' Adventures

By Fools' AdventuresLeisureGames
Download on the App Store

Fools' Adventures episodes

  • 11. Standards
    Our heroes free Wehn from the demon inside her and pass through the portal opened by Condare to find themselves in Dunharrow, a small town on the far side of the Drakespine mountains. After finding themselves an inn to spend the night, they come across three important women - one familiar, one new, and one dead. This’ll end well...
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    2 hr 45 min
  • 10. Stupid Sexy Owl
    After waking up to a missing Wehn, our heroes begin to lose their heads, desperate to get her back. Fortunately, a small fairy named Briana, as cute as she is infuriating, appears just in the nick of time and offers to guide them to the girl. She leads our heroes on a trek through the forest, where they answer an old but important question: What happens if you give a fairy chocolate? For science, of course...
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    2 hr 23 min
  • 09: K!ll the Ice B*tch!
    An uneventful day of travel leads to violence and pain as a blue elven woman and a squad of archers try to lure Wehn away from the group. When trickery fails, they resort to brute force to try to isolate the special little child from her party of protectors. Can our heroes keep her safe from the fey forces facing them? 
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    2 hr 29 min
  • 08: Gently Dumped
    Our heroes wake up to a bit of trouble as a ravenous (and rancid!) vine monster attacks the outpost where they had spent the night. As if that weren’t bad enough, they also have their first encounter with Bloodthistle, the weed that refuses to die, and realize that they really need to figure out a way of dealing with the deadly plant permanently. Fortunately, they learn that moonflower can be used as a handy poison to keep the plant in check. Moonflower...now where have they heard that name before...
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    2 hr 18 min
  • 07: Fisted Foliage
    Back on the road and through the woods, our heroes begin their trek to the fabled heart tree of the Thornbush Forest, in search of the entity that contacted Wehn. Unfortunately, two of their guides quickly go missing, and the gang themselves are soon ambushed by a group of terrifying hounds and a bush that holds a truly horrifying secret. Will our heroes make it out of the ambush alive? Will Jezz and Iv’Ory find someone suitable to bunk down with if they do? Find out on this week’s episode of Fools’ Adventures!
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    1 hr 56 min
  • 06: Learning Experience
    After defeating a young green dragon and avenging the death of Alyssa (and failing miserably to comfort her grieving husband), our heroes are led to a treetop village for a little much needed R&R. Unfortunately, peace is hard to come by in this little village, as tensions between Mork and Igny, sisterly drama between Iv and Jezz, memories of Em’s past and a strange dream of Wehn’s make it difficult to truly relax. Get ready for some drama!
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    2 hr 18 min
  • 05: Drama and Dragons
    Our heroes trade one insufferable Elf for another, as Galwyn’s High Mage, Ignatius, joins them, eager to escape Galwyn before the Duke and Duchess discover that his magical prowess may not be as impressive as he claimed it to be. With no idea how to cure the Princess’ curse, he suggests making their way across the mountains to the east, putting as much space between themselves and Galwyn as possible. Unfortunately, the heroes learn very quickly that the forest is home to something big, scaly and winged. That’s not a good sign...
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    1 hr 58 min
  • 04: Dances with Goblins
    Having left Clakton a soaked mess for the Clutch to clean up, our heroes continued on their mission to deliver Princess Lorathana back to her people - if only to get her to shut up. Unfortunately, their path led them straight into a Goblin Ambush. Will a 300 year old Monk be able to punch a goblin? Will High Mage Ignatius be able to cure Lorathana’s Curse? Will our heroes get hazard pay for having to deal with the Princess for the last week? Find out on today’s episode of Fools’ Adventures!
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    2 hr 10 min
  • DISASTER BABIES: EP 01
    Join 4 Tiefling 7 year olds as they embark on an epic quest to acquire some candy from the local general store.
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    1 hr 55 min
  • 03: "O'Nyx...Idiot!”
    After getting a proper beat down, O’Nyx tries to flee as Iv’Ory and Jezzara pursue. Oshmina and the Princess are doing some running themselves, trying to escape the enormous water elemental chasing them down. Both chases come to a head in the town square, where Jezzara knows an ambush has been set up - but an ambush for who? One thing is for sure: that shadowy figure under the overhang seems very angry...
    ---
    Send in a voice message: https://anchor.fm/fools-adventures/message
    1 hr 49 min

About Fools' Adventures

From the publisher's feed

A motley crew of adventures attempting to outrun their own shenanigans.