Forbes Overworld

Forbes Overworld

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Forbes Overworld episodes

  • Why We Love Breaking And Entering In Games
    Games tend to go big: Storming the beaches of Normandy, slicing up Orcs on the battlefields of Middle-earth, recruiting a fellowship of galactic civilizations to defend Earth from ancient genocidal machines. So what makes quietly sneaking from one end of a room to the other such a thrill? Satchell Drakes and Matt Perez dissect the science behind the appeal of stealth games with Dmitri Williams, an associate professor of communications at USC, as well as independent game designer Mike Bithell. Also, Erik Kain and Paul Tassi talk the return of Assassin's Creed, which brought with it welcome changes for the long-running franchise.
    Podcast hosts:
    @Satchel lDrakes
    @Matt Ryan Perez
    @PaulTassi
    @erik kain
    1 hr 20 min
  • Why Sonic Mania Makes Us Homesick
    Star Wars. Twin Peaks. Will & Grace. Nostalgia is a booming trend from entertainment to politics. But is that such a good thing? Satchell Drakes and Matt Perez talk about Sonic Mania, the successful throwback to the good old days of a down-on-his-luck blue hedgehog and speak with Dr. Tim Wildschut, an associate professor of psychology at the University of Southampton, to better understand our wistful affection of the past. Also, Erik Kain and Paul Tassi discuss loot boxes, the hot new trend in video game revenue and whether it's something gamers should worry about.
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    1 hr 16 min
  • Why Sonic Mania Makes Us Homesick
    Star Wars. Twin Peaks. Will & Grace. Nostalgia is a booming trend from entertainment to politics. But is that such a good thing? Satchell Drakes and Matt Perez talk about Sonic Mania, the successful throwback to the good old days of a down-on-his-luck blue hedgehog and speak with Dr. Tim Wildschut, an associate professor of psychology at the University of Southampton, to better understand our wistful affection of the past. Also, Erik Kain and Paul Tassi discuss loot boxes, the hot new trend in video game revenue and whether it's something gamers should worry about.
    1 hr 18 min
  • What 'Survivor' Does Better Than Most Video Games
    No, not Survivor: The Interactive Game. The TV show. A phenomenon upon its debut in 2000, Survivor remains a fixture 17 years later due to the imaginative innovations its players bring to the game each season. Satchell Drakes and Matt Perez talk with former player and current podcaster Rob Cesternino about the evolution of the show and how it relates to an enigmatic game design technique known as emergent gameplay. Also, Erik Kain and Paul Tassi talk 2017's biggest sensation, PlayerUnknown's Battlegrounds, a game about sprinting across a field for 15 minutes before a guy in a bush shoots you.
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    1 hr 9 min
  • What 'Survivor' Does Better Than Most Video Games
    No, not Survivor: The Interactive Game. The TV show. A phenomenon upon its debut in 2000, Survivor remains a fixture 17 years later due to the imaginative innovations its players bring to the game each season. Satchell Drakes and Matt Perez talk with former player and current podcaster Rob Cesternino about the evolution of the show and how it relates to an enigmatic game design technique known as emergent gameplay. Also, Erik Kain and Paul Tassi talk 2017's biggest sensation, PlayerUnknown's Battlegrounds, a game about sprinting across a field for 15 minutes before a guy in a bush shoots you.
    1 hr 6 min
  • Why I'm Never Tardy In 'Persona 5'
    Rustin Cohle must be a fan of games, because more often than not, time is a flat circle in these digital worlds -- infinite, repetitive, unchanging. Satchell Drakes and Matt Perez talk about the polarizing nature of finite schedules and calendars in games as many criticize the frustrations that time limitations bring, while others find them enticing compared to their otherwise slacker lifestyles (read: Matt).
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    57 min
  • Why I'm Never Tardy In 'Persona 5'
    Rustin Cohle must be a fan of games, because more often than not, time is a flat circle in these digital worlds -- infinite, repetitive, unchanging. Satchell Drakes and Matt Perez talk about the polarizing nature of finite schedules and calendars in games as many criticize the frustrations that time limitations bring, while others find them enticing compared to their otherwise slacker lifestyles (read: Matt).
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    57 min
  • Why I'm Never Tardy In 'Persona 5'
    Rustin Cohle must be a fan of games, because more often than not, time is a flat circle in these digital worlds -- infinite, repetitive, unchanging. Satchell Drakes and Matt Perez talk about the polarizing nature of finite schedules and calendars in games as many criticize the frustrations that time limitations bring, while others find them enticing compared to their otherwise slacker lifestyles (read: Matt).
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    57 min
  • Why I'm Never Tardy In 'Persona 5'
    Rustin Cohle must be a fan of games, because more often than not, time is a flat circle in these digital worlds -- infinite, repetitive, unchanging. Satchell Drakes and Matt Perez talk about the polarizing nature of finite schedules and calendars in games as many criticize the frustrations that time limitations bring, while others find them enticing compared to their otherwise slacker lifestyles (read: Matt).
    1 hr
  • #51: Injustice
    After tension flares between Trump and NFL players over national anthem protests, Anthony's passengers explore the injustices they've faced in their own lives. In this episode, you'll hear a passenger describe the subtle racism in the Chicago club scene, a mother whose daughter says she was screwed by a divorce court, a battered woman who wasn't taken seriously by a local police department, and a man who was the victim of workplace bullying.
    -BACKSEAT RIDER FACEBOOK COMMUNITY: https://t.co/qaFOi6W0Zl
    -BACKSEAT RIDER FEEDBACK: 312-709-4667 or [email protected]
    -NEW LYFT USERS: use promo code BACKSEATRIDER for up to $50 in free ride credit
    37 min

About Forbes Overworld

From the publisher's feed

Matt Perez and Satchell Drakes dig into the curious and intellectual aspects of video games and the medium's impact on the world. Erik Kain and Paul Tassi discuss the week's relevant video game news…