Forbes Overworld

Forbes Overworld

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Forbes Overworld episodes

  • Now For Something Completely Different...Comedy In Games
    What's the secret to comedy in video games? That's not the set-up to a joke, it's an actual question. Satchell Drakes and Matt Perez discuss the difficulties of translating comedy to an interactive medium and speak with William Pugh, the game designer behind The Stanley Parable and Accounting, as well as a GDC speaker on the subject. Also, Erik Kain and Paul Tassi talk about 'Call of Duty: World War 2' and why it's already such a resounding success @ 38:04.
    1 hr 7 min
  • #52: Rituals
    A passenger shows Anthony a priceless object. A man explains why he sometimes dresses in his father's clothing. A mother explains a routine she can't leave her house without doing.
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    42 min
  • Why Video Games Should Be Assigned In Classrooms
    What if instead of watching a film to start a new course in high school, you played a video game? Satchell Drakes and Matt Perez talk about the role video games can play in education and talk to Jared Bauer of the popular YouTube channel, Wisecrack, which offers up a comedic and accessible analysis of literature, film, television and video games. Also on the episode, Paul Tassi and Erik Kain talk 'Super Mario Odyssey' and how Nintendo is dominating 2017 one great release at a time.
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    1 hr 3 min
  • Why Video Games Should Be Assigned In Classrooms
    What if instead of watching a film to start a new course in high school, you played a video game? Satchell Drakes and Matt Perez talk about the role video games can play in education and talk to Jared Bauer of the popular YouTube channel, Wisecrack, which offers up a comedic and accessible analysis of literature, film, television and video games. Also on the episode, Paul Tassi and Erik Kain talk 'Super Mario Odyssey' and how Nintendo is dominating 2017 one great release at a time.
    1 hr 6 min
  • Why We Love Breaking And Entering In Games
    Games tend to go big: Storming the beaches of Normandy, slicing up Orcs on the battlefields of Middle-earth, recruiting a fellowship of galactic civilizations to defend Earth from ancient genocidal machines. So what makes quietly sneaking from one end of a room to the other such a thrill? Satchell Drakes and Matt Perez dissect the science behind the appeal of stealth games with Dmitri Williams, an associate professor of communications at USC, as well as independent game designer Mike Bithell. Also, Erik Kain and Paul Tassi talk the return of Assassin's Creed, which brought with it welcome changes for the long-running franchise. Podcast hosts:@Satchel Drakes@Matt Ryan Perez@PaulTassi@erik kain
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    1 hr 22 min
  • Why We Love Breaking And Entering In Games.
    Games tend to go big: Storming the beaches of Normandy, slicing up Orcs on the battlefields of Middle-earth, recruiting a fellowship of galactic civilizations to defend Earth from ancient genocidal machines. So what makes quietly sneaking from one end of a room to the other such a thrill? Satchell Drakes and Matt Perez dissect the science behind the appeal of stealth games with Dmitri Williams, an associate professor of communications at USC, as well as independent game designer Mike Bithell. Also, Erik Kain and Paul Tassi talk the return of Assassin's Creed, which brought with it welcome changes for the long-running franchise. Podcast hosts:@Satchel Drakes@Matt Ryan Perez@PaulTassi@erik kain
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    1 hr 22 min
  • Why We Love Breaking And Entering In Games.
    Games tend to go big: Storming the beaches of Normandy, slicing up Orcs on the battlefields of Middle-earth, recruiting a fellowship of galactic civilizations to defend Earth from ancient genocidal machines. So what makes quietly sneaking from one end of a room to the other such a thrill? Satchell Drakes and Matt Perez dissect the science behind the appeal of stealth games with Dmitri Williams, an associate professor of communications at USC, as well as independent game designer Mike Bithell. Also, Erik Kain and Paul Tassi talk the return of Assassin's Creed, which brought with it welcome changes for the long-running franchise.
    Podcast hosts:
    @Satchel Drakes
    @Matt Ryan Perez
    @PaulTassi
    @erik kain
    1 hr 20 min
  • Why We Love Breaking And Entering In Games
    Games tend to go big: Storming the beaches of Normandy, slicing up Orcs on the battlefields of Middle-earth, recruiting a fellowship of galactic civilizations to defend Earth from ancient genocidal machines. So what makes quietly sneaking from one end of a room to the other such a thrill? Satchell Drakes and Matt Perez dissect the science behind the appeal of stealth games with Dmitri Williams, an associate professor of communications at USC, as well as independent game designer Mike Bithell. Also, Erik Kain and Paul Tassi talk the return of Assassin's Creed, which brought with it welcome changes for the long-running franchise.
    Podcast hosts:
    @Satchel Drakes
    @Matt Ryan Perez
    @PaulTassi
    @erik kain
    1 hr 20 min
  • Should Esports Make You Feel Miserable?
    What qualifies a video game for graduation to spectator event? Maybe the feeling of infinite hopelessness and misery one feels after losing a match -- just like a traditional sport! Satchell Drakes and Matt Perez explore the question and talk to esports attorney Ryan Morrison about the tens of millions of dollars being invested in Blizzard's risky *new play for an esports league* with its popular yet competitively unproven first-person shooter, Overwatch. Also, Erik Kain and Paul Tassi discuss what works and what doesn't in 'Middle-earth: Shadow of War.'Podcast URL: https://itunes.apple.com/us/podcast/forbes-overworld/id1286923850?mt=2Podcast hastag: #OverworldHost handle:@SatchellDrakes@MattRyanPerez@PaulTassi@erikkain
    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
    1 hr 12 min
  • Should Esports Make You Feel Miserable?
    What qualifies a video game for graduation to spectator event? Maybe the feeling of infinite hopelessness and misery one feels after losing a match -- just like a traditional sport! Satchell Drakes and Matt Perez explore the question and talk to esports attorney Ryan Morrison about the tens of millions of dollars being invested in Blizzard's risky *new play for an esports league* with its popular yet competitively unproven first-person shooter, Overwatch. Also, Erik Kain and Paul Tassi discuss what works and what doesn't in 'Middle-earth: Shadow of War.'
    Podcast URL: https://itunes.apple.com/us/podcast/forbes-overworld/id1286923850?mt=2
    Podcast hastag: #Overworld
    Host handle:
    @SatchellDrakes
    @MattRyanPerez
    @PaulTassi
    @erikkain
    1 hr 14 min

About Forbes Overworld

From the publisher's feed

Matt Perez and Satchell Drakes dig into the curious and intellectual aspects of video games and the medium's impact on the world. Erik Kain and Paul Tassi discuss the week's relevant video game news…