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Jenna Reback can taste words. Her own name tastes like blueberries, which is why she named her company Blueberry. She has synesthesia, a rare neuro-sensory condition that made childhood disorienting and lonely, and forced her to become obsessed with one question: how do you make someone else understand something they've never experienced? That question led her to Hollywood, then to Silicon Valley, and eventually to building a brand messaging agency that works with founders at every stage.
On this episode, Jenna joins Joshua for empanadas to make the case that in the age of AI, storytelling is the last moat standing. She shares the three-question framework she developed in TV writers rooms, explains why the thing founders are most tempted to sand off is usually their best asset, and delivers a genuinely contrarian take on Silicon Valley's obsession with biohacking and optimization culture.
What you'll hear:
Subscribe to Founders & Empanadas on YouTube, Spotify, and Apple.
Most social apps were built to make you feel connected without requiring you to actually be. Sanjay Guruprasad has been building against that assumption for eight years. His thesis: the only online interaction that replicates the way humans have always built real relationships is playing games together.
Sanjay is the founder of Rune AI, a multiplayer game platform and engine that's been processing two billion minutes of voice chat and, now thanks to AI, lets anyone build a full multiplayer game in under an hour. He did his PhD at MIT's Media Lab studying social networks, then spent a decade learning everything the research got wrong when it met the real world.
This conversation covers the pivot that ended a half-million-user product, what Among Us teaches us about quality, and why Sanjay is actively hiring fresh grads while the rest of the tech industry isn't.
Highlights:
Follow Founders & Empanadas on [YouTube / Spotify / Apple Podcasts]. Find Sanjay at @sanjaypojo on LinkedIn and Twitter, and explore Rune at joinrune.com.
Andrea Mazzocchi defended her PhD, applied to Y Combinator, and watched the country shut down for COVID all on the same weekend. That was May 2020. By the end of the year, she had a wet lab running, a seed round closing, and a company called Known Medicine using 3D tumor organoids to predict which cancer drugs would actually work for individual patients.
Three years later, she sold it. Then started over.
In this episode, Joshua sits down with Andrea, Co-Founder and CEO of Play Health (YC F25), to talk about what it really took to build two YC-backed companies from scratch, what she learned selling the first one, and the single most uncomfortable thing a technical founder has to face: great technology is not a business strategy.
In this episode:
Subscribe and listen to this episode of Founders & Empanadas with Andrea everywhere you get your podcasts!
Starting in 2003, years before anyone was using the term, Yu-kai Chou began developing what would become the Octalysis Framework: a model of human motivation built around 8 core drives that influence every decision we make. He gamified his own life first. Then his companies. Then Fortune 500s. Then governments.
Now he's one of the most sought-after behavioral designers on the planet. He's been to Ukraine (during the war) to advise on gamification strategies for the country. He's the author of Actionable Gamification and 10,000 Hours of Play, his reframe of Malcolm Gladwell's famous concept. His clients include Google, Duolingo, and national governments.
In this episode of Founders & Empanadas, we get into:
Yu-kai is sharp, funny, and genuinely one of the most interesting people I've sat down with. This one will change how you think about your time.
🎙️ Listen on Spotify, Apple Podcasts, or wherever you get your podcasts.
📺 Watch on YouTube.
Jessica Murrey won a Regional Emmy at 24 for an anti-child abuse campaign, then spent seven years training young activists and former extremists in countries recovering from genocide and civil war: Myanmar, Burundi, Nigeria, Colombia. She came home asking: how do you scale this?
The answer was a video game.
Jessica co-founded Wicked Saints Studios with a behavioral scientist and a former senior Pokémon GO engineer. They raised $5M+ from Riot Games, Precursor Ventures, and Reid Hoffman, putting Jessica among fewer than 100 Black women in history to cross the $1M venture threshold. Their game, World Reborn, runs on one mechanic no other game uses: you can't buy progress. You earn it by doing real things in the real world. Brands like e.l.f. Beauty and Discord are integrated not as ads, but as quests. In an industry where brand click-through rates average under 1%, World Reborn is hitting 31%.
In this episode:
One of the most unusual founder backgrounds Joshua has ever encountered on this show. Worth every minute.
🎙️ Listen on Spotify, Apple Podcasts, or wherever you get your podcasts.
📺 Watch on YouTube.
Sahin Boydas moved from Turkey to San Francisco in 2012 with no network, no warm intros, and a conviction that remote work was going to change everything, about a decade before COVID made it unavoidable.
What followed was four companies, two exits (MovieLaLa to Gfycat, RemoteTeam.com to Gusto in 2021), 180+ angel investments including Anthropic and OpenAI, and a ranking as the #1 Most Active Angel Investor in 2024. He's now building Levy, an AI-native neobank for startups and he has zero interest in giving you soft takes.
What we covered:
If you're building something, this episode of Founders & Empanadas is worth your full attention. Subscribe wherever you get your podcasts!
Renee Gittins didn't take the conventional path. She built her own.
She started as a biomedical engineer, then walked away from biotech at 21 to teach herself game development from scratch: moonlighting on her own game while working day jobs to pay the bills. That game, Potions: A Curious Tale, ended up on Steam, Switch, Xbox, and PS5 with 90%+ positive reviews.
Along the way, she became Executive Director of the IGDA, representing 10,000+ game developers worldwide and advocating for them in front of the FTC. Now she's running Stumbling Cat full-time, building her next game, and writing The Bad Boss Witch Guide to Rule Your World: a book on Stoic leadership for people who actually need it.
In this episode of Founders & Empanadas, we get into:
Renee is sharp, honest, and surprisingly funny. This one's for any founder who wants to build something real without losing themselves in the process.
🎙️ Listen on Spotify, Apple Podcasts, or wherever you get your podcasts.
📺 Watch on YouTube.
Subscribe to Founders & Empanadas for new episodes every week.
Adam Lieb sold his first gaming website to IGN at age 11. Before he could drive, he was earning $10,000 a week selling virtual goods in MMORPGs. Before he graduated college, he was running a 25-site gaming network doing multimillion-dollar revenue. He's never had a real job. He's never needed one.
Today, Adam is the founder and CEO of Gamesight: a marketing intelligence platform that helps game studios run influencer campaigns, track player acquisition, and actually understand what's driving (or killing) their game's performance in market.
He's seen the industry from every angle: as a kid writing cheat guides on AOL boards in the 90s, as a VC-backed founder who built the "LinkedIn for gamers" before pivoting hard into B2B software, and now as CEO of a 55-person globally distributed company working with some of the biggest publishers in the world.
In this conversation on ‘Founders & Empanadas,’ he breaks down what most studios get wrong about building and marketing games and the leadership lessons that come from doing this for over two decades.
Here are some of our biggest takeaways:
Tim Morten led production on StarCraft II at Blizzard before founding Frost Giant Studios. In this conversation, he breaks down the economic forces reshaping game development: from the oversaturation crisis (20,000+ games per year) to the post-pandemic VC correction that's forcing studios to do more with less.
Tim has lived both sides. He shipped one of gaming's most successful RTSs with Blizzard's unlimited resources, then bootstrapped an indie studio through the most challenging market conditions in decades. The contrast reveals what's really happening in the industry.
Here are some of our biggest takeaways:
Alex Stewart didn’t raise a round. He didn’t move to San Francisco. He didn’t “grind” 100 hours a week. He built Teamtown, a growing design agency, by doing things differently.
This week on Founders & Empanadas, Joshua Eidelman sits down with Alex to unpack how he built a profitable, people-first business without losing his mind in the process.
They dig into how he:
If you’re building a remote team, bootstrapping a business, or just tired of pretending burnout is a badge of honor… this episode is for you.
Listen now to Alex’s story, and take away grounded lessons on growth, leadership, and mental health that actually scale.
From the publisher's feed