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The past has a funny way of catching up with you—especially when you're already dead.
As strange dreams give way to painfully familiar memories, the Luminaries revisit the lives they left behind. Erik takes one last carriage ride, Sebastian discovers that winning isn't always everything, Riffle navigates the perils of fatherhood (and the outrageous price of ice cream), and Emathion receives a sword-fighting lesson with a surprisingly sharp edge.
Along the way, there's a suspiciously enthusiastic aspiring comedian, a fairy with a very large knife, a heated debate about whether stealing ice cream counts as parenting, and some deeply unfortunate opinions about raccoon people.
But beneath the laughter lie forgotten friendships, unfinished business, and small moments that may hold the answers to much bigger mysteries. Sometimes remembering how your story ended is the only way to understand what comes next.
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The shadows have passed, but the questions they leave behind are considerably harder to fight. Primera gathers the party for a long-overdue conversation about Caelum Der, Vebo Ø, and exactly what brought each of them here. Unfortunately, some answers are better left unknown.
Riffle does some light reading (mostly with his mouth), the party continues litigating whether or not they ate a train conductor, and a mysterious “paraclete” immediately becomes considerably less intimidating once everyone decides it sounds like a bird.
But between suspicious trackers, missing people, half-remembered final moments, and some troubling questions about the way Caelum Der actually works, little details are beginning to add up. And when the party finally sleeps, four seemingly impossible objects suggest that the history they’ve been told may only be the beginning.
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Fresh off surviving The Trial, the gang barely has time to celebrate before time itself decides to stop working.
While everyone else freezes in place, our heroes, Advisor Primera, and the increasingly concerning Mr. Mark find themselves surrounded by an army of shadowy figures.
Naturally, things escalate quickly: Riffle weaponizes card tricks, Emathion discovers the tactical value of throwing Erik, Sebastian continues his budding friendship with a blood-covered ventriloquist dummy, and Erik becomes a ghost warrior while his new dog remains mostly useless.
Primera goes toe-to-toe with something far more dangerous, a mysterious “Paraclete” sends their enemy running, and just when everything seems under control, an entire arena full of people turns toward the gang with black eyes.
So… probably fine.
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The gang wakes up after their first night in Caelum Der and immediately get thrown into The Trial!—a totally safe, definitely-not-deadly series of trials meant to test their wits, strength, and general employability.
What follows is a mad dash through personalized puzzle rooms filled with riddles, animated weapons, suspicious furniture, questionable math, and an alarming amount of eating important pieces of paper. Somehow, against all odds and occasionally good judgment, lessons are learned, property is destroyed, Mr. Mark remains deeply unsettling, and Riffle discovers the secret to success: when in doubt, eat the paper.
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THIS EPISODE; A MEETING!
Primera and our unknowing adventurers have a little tête a tête as they grapple with the more unnerving elements of this vacation destination with which they now find themselves psychically entangled.
Also, SHOPPING! and PINBALL! and GUNS?!
Lest i make you wait! dive right in!!
CONTENT WARNING.
This episode contains tense depictions of gore, murder, and suicide starting at hour 1:08.
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Welcome Back, travellers!
A strange man emerges from the alley right into a PARADE ROUTE! Our adventurers (Erik, Riffle, Emathion, and I guess this Sebastian Cowl fella.) respond by playing with balloons, stealing stuff, eating hot dogs and RECKONING WITH THE INHERENT EXISTENTIALISM OF THE REVEAL!!!! Also, Primera is acting pretty tricky, IMO.
....and some other existentialist stuff (**maybe even fatalist and nihilist**) HAPPENS... what i'm trying to say is that this episode is verrrry Intro to Psych but with, like, monsters and stuff.
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Hello Travelers!
Join our unwitting adventurers as they...arrive on a train! They may not exactly know that they are adventurers, yet, but strange things are on feet as they face arrival at their locomotive journey's destination: Caelum Der!
They meet a centaur! and a giant ant! and a family of Rabbit-folk! It's a reaaaaaaal Hoot! Also, Riffle maybe ate a guy and a mysterious stranger reveals himself in an alley!
...reveals his identity. you dirty, dirty, dirt-boy.
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From the publisher's feed
A fantastical, improvised TTRPG adventure featuring a cast of voice actors and comedians with Game Master Steven Bryte. Starring Lexi Mueller, Kush Parmar, Edward Stoneguard and Zachary Rutz.