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The Scouts are a great organisation...(!)
They take young minds and bodies and shape them into strong and brave adults...(!)
Unless you live in Gallowtree...(!)
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Can we live without Safebook?
Does Safebook serve the people?
Or do the people serve Safebook?
Social media will never be the same...
And no-one will notice...
Until it's too late...
In Gallowtree...
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A musical trubute to a great artist...
In Gallowtree...
Again and again and again...
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Vampyres exist...
Vampyres take many different forms...
Some are good...
Some are bad...
Some are mad...
Some hide in the dark...
But some vampyres hide in daylight, in crowds, in the very community you live in...
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A suicide...
A traffic accident...
A mother...
A waitress...
A son...
A cab driver...
A big river...
A visitor...
A Samaritan...
A journey...
A discovery...
A revelation...
A confrontation and...
A realisation.
All these things are true...
A true story...
A ghost story...
In Gallowtree...
Again and again and again.
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The Master takes a tumble...
Monkchin takes the moment...
The diary switches ownership...
The story unfolds...
The confession will be heard...
In Gallowtree...
Again and again and again...
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With Monkchin a wreck on the Quercu and Stretch trying desperately to reactivate the Acorn so that they might return to their own timeline, what else could possibly go wrong?
Point 1: The Master.
Point 2: The Abyss.
Point 3: The Trap.
Point 4: Twister on the Tree of Life.
It will get worse before it even gets slightly better... if indeed it ever does.
The Gallowtree Convention might be the only thing that may save our heroes from a virtual (and a very real) death... at the hands of the Vengeful Master (who might just have mistaken Monkchin for The Doctor, and Stretch as his glamorous assistant.)
Who can tell...
In Gallowtree, again and again and again...
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The Master aligns his chakras to Monkchin's...
As Stretch endures his own personal odyessy...
Each challenge visited upon Mr. Stretch is reflected by the Tarot card reading made by his insidious enemy without his knowledge...
Or so he thinks...
The Master is manipulating both Stretch and Monkchin...
Handling them like play things...
Both physically and mentally....
They are gripped in his... grip...
Will our erstwhile Victorian adventures survive this double jeopardy?
Or...
Will they succumb to the Master's will and desires?
Can they outwit the unseen enemy?
Are they even aware of what is actually happening as The Acorn becomes an oak and they are a few conkers short of a game?
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Floating on the edge of time and reality, our heroes find themselves trapped in the Acorn and challenged by the Master...
But who or what is this so called 'Master'...
And how are the mystical wounds that Monkchin is experiencing linked with the future...
The future that both he and Stretch are about to share?
The future is here...
The future is Gallowtree...
God help us!
From the publisher's feed