No Such Thing: Education in the Digital Age

Game-based Assessment


Listen Later

Game-based assessments (GBAs) have been shown to be a powerful context to measure students’ 21st century skills. By eliciting evidence of skills in an embedded, authentic and playful environment, they present the potential for assessments to go beyond measuring outcomes of content knowledge to shed light on thought processes.


Yoon Jeon (YJ) Kim is an Assistant Professor of Design, Creative, and Informal Education in the Department of Curriculum and Instruction at UW–Madison. Before joining UW-Madison, she was the founder and director of MIT Playful Journey Lab where she led an interdisciplinary team of game designers, developers, and researchers to create playful assessment tools. Her work centers on the topic of innovative assessment and application of playful activity design to challenge what and how we are measuring learning. YJ’s playful assessment research ranges from a computer game using evidence-centered design and analytics techniques to paper-based embedded assessment tools for making. The core of her work is close


Louisa Rosenheck is a thought leader in the ed tech field, with a passion for game-based learning and playful pedagogies. She works to promote deeper learning through designing playful experiences, developing creative ways to assess learning, and building capacity in other organizations to implement innovative digital learning and curriculum in their own contexts. She is a co-author of the book Resonant Games and teaches a graduate course on ed tech design at the Harvard Graduate School of Education. She spent over a decade doing research on digital games and creative learning at MIT, and is now the Director of Pedagogy for the Kahoot! Group.


Nancy Tsai is a 4th year postdoctoral research fellow at McGovern Institute for Brain Research at MIT where she collaborates with cross-functional teams to translate cognitive neuroscience research to inform the development of learning products/programs. Her expertise is on the effects of stress on prefrontal development and function (e.g. Executive Functions). She teaches graduate level coursework at Harvard Graduate School of Education and at MIT, and collaborates with outside organizations such as Accenture and UNICEF to translate cutting edge cognitive neuroscience research to real world application. 



Links from this episode:

https://fielddaylab.wisc.edu/play/shadowspect/

https://playful.mit.edu/

About NSF programs including Cyberlearning: https://beta.nsf.gov/funding/opportunities/research-emerging-technologies-teaching-and-learning

Game-Based Assessment: The Past Ten Years and Moving Forward: https://www.researchgate.net/publication/337038333_Game-Based_Assessment_The_Past_Ten_Years_and_Moving_Forward


Hosted on Acast. See acast.com/privacy for more information.

...more
View all episodesView all episodes
Download on the App Store

No Such Thing: Education in the Digital AgeBy Marc Lesser

  • 5
  • 5
  • 5
  • 5
  • 5

5

45 ratings


More shows like No Such Thing: Education in the Digital Age

View all
Stuff You Should Know by iHeartPodcasts

Stuff You Should Know

78,321 Listeners

Freakonomics Radio by Freakonomics Radio + Stitcher

Freakonomics Radio

32,156 Listeners

The New Yorker Radio Hour by WNYC Studios and The New Yorker

The New Yorker Radio Hour

6,744 Listeners

The Moth by The Moth

The Moth

27,206 Listeners

No Such Thing As A Fish by No Such Thing As A Fish

No Such Thing As A Fish

4,871 Listeners

The Daily by The New York Times

The Daily

112,617 Listeners

The Happiness Lab with Dr. Laurie Santos by Pushkin Industries

The Happiness Lab with Dr. Laurie Santos

14,397 Listeners

The Ezra Klein Show by New York Times Opinion

The Ezra Klein Show

16,056 Listeners

The Interview by The New York Times

The Interview

1,568 Listeners

NO SUCH THING by iHeartPodcasts and Kaleidoscope

NO SUCH THING

485 Listeners