What must you know? At a recent game challenge, I met Matt Trobbiani, the creator of HackNet. After I got to know him, I thought itâ€d be fun to invite him on as a guest. To ensure that Game Design Zen stays zen, I recorded this for him. Itâ€s three things we should all know.
Games Competition (00:35)Matt Trobbiani – Creator of HackNet (01:45)Guests vs Interviews (03:00)A Connection – Like a New Hire (05:00)Yes … And (7:00)A Knife In the BackNo Buts!Working Together in EverythingInterest Curve (13:45)Series of Spikes – image below (15:30)Jesse Schell – Art of Game Design (17:00)Story (18:00)“How Come You Never Talk About Story?” (20:20)Tell To Win – Peter GuberQuestion/ChallengeEmotional StruggleGalvanizing Conclusion (with a Twist)Zen Moment (26:10)This means you!The Game Design Zen Podcast is the intersection of games, life, and the pursuit of excellence. It is the #1 resource for Game developers, artists, and designers including the art, science, and business of developing better games. Level up to zen!
The interest curve – initial spike, rising spikes, and a climax (ending immediately afterwards)