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An update on my progress as I work to complete and release the playable demo version of my idle game built with Unity for multiple platforms.
I had some not-so-fun times this week trying to understand why iOS and iPadOS are acting so strange in my game compared to all other platforms (including Mac).
Also, I finally got a splash page up for the game over at projecthack.net
You can reach out to me on Twitter @UIBuzz or over at PeterWitham.com
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An update on my progress as I work to complete and release the playable demo version of my idle game built with Unity for multiple platforms.
I had some not-so-fun times this week trying to understand why iOS and iPadOS are acting so strange in my game compared to all other platforms (including Mac).
Also, I finally got a splash page up for the game over at projecthack.net
You can reach out to me on Twitter @UIBuzz or over at PeterWitham.com
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