ISSUE LINK: https://archive.org/details/game-informer-issue-53-september-1997/mode/2up
EGM DOCUMENTARY BY MY LIFE IN GAMING & GAME SACK: https://www.youtube.com/watch?v=E010OPY1Tzw
Everybody’s favorite* N64 game ever is here: GoldenEye 007! But did Game Informer’s weird four-voice feature review system capture all the excitement at release?
*if you didn’t have a PC capable of playing first-person shooters online, that is. Did Game Informer’s review capture the skepticism Aidan and Ty had of it at the time?
Longtime EIC Andy McNamara’s letter from the editor takes shots at other magazines that allegedly don’t really play the games they’re reviewing, and we dig deep into who he could possibly have been talking about.
We also shared our best, brightest memories of that “new console smell,” the console acquisition and unboxing experiences that have stuck with us most.
As always, streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at https://funfactorpod.com/! See you on the Discord, and you’ll see us when we next go live!
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Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at millenniumfalck.com!