This episode is a two-parter!
We welcome American living in Australia, Craig (or Kregg to those Aussies and their sweet rounded vowels), as we talk about techniques and plot threads to keep your players interested in your story, and their characters.
Craig, who contributes to the First Roll In podcast, takes us through an example scene. He shows us how mundane situations can inspire curiosity and interest.
There was so much great discussion on how to handle players' interest, we split it into 2 episodes.
P.S.: We're going to come back to this idea of a Bag of Hooks, and try to build out some outlines for GMs in future episodes.
(A Bag of Hooks is a collection of ideas for 'hooking' your players into your world. These hooks can be integral to the plot, something cool and interesting that piques their interests, or something seemingly random that brings them further into the game.)