Dungeons & Dragons. What are the differences between versions? Is newer better? What's it like to play a character from AD&D to 5e? The GMs are going to find out!
Welcome to Session Zero!
In this episode, we talk the evolution of the world's most popular rpg, and what some differences are between versions during its 46 year history.
Each of our hosts will take the others (and a guest) through 4 sessions, where we'll play the same characters through the 4 major iterations of Dungeons & Dragons. Then we'll report in with our thoughts and experiences with each version. And in the end, it's a battle royale where we'll decide if 5e really is the greatest D&D of all time, if newer really is better, and if 4th Edition really deserves the shade thrown its way. Plus, we get to wrestle THAC0 (to hit armor class zero) from the Advanced Dungeons & Dragons years, and see if the complexity of 3rd Edition is a good or bad thing.
Plus, Andrew gives us an aside into patents and copyrights, the fashion industry, Disney, and why that can stifle creativity. Yes, seriously.
References:
Chainmail: https://en.wikipedia.org/wiki/Chainmail_(game)
Planscape: https://en.wikipedia.org/wiki/Planescape
Kludgey: https://www.thefreedictionary.com/kludgey
Steamboat Willy and the law: https://mountainscholar.org/bitstream/handle/20.500.11919/1453/STUW_HT_2018_Anderson_Clarissa.pdf?sequence=1