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Brand new episode and the episodes focuses on a newly released indie game called Paperklay.
The composer Nathan Ross joined Chris side, a composer who have worked on games such as Adventures of The Carrot Captain and Kevin Anderssons previous game Hoplegs. We talk about cost and value surrounding audio packs, how to figure out the "Kill your darlings" concept for composers and much more!
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Nathan "NateTheSoundNinja" Ross
Links:
Support the Podcast (Patreon)
Subscribe to Youtube
Join Discord
Podcast Theme by Thor Myrdal
Nate on Instagram
Nate on Bluesky
Nate on Twitter
Nate on YouTube
Follow Nate's game project "Self Discovery"
Purchase PaperKlay on Steam
Listen to "Flight of the Zinger" reference from DKC2
Praise the sun, Chris is back with another Nordic Game Conference interview, done on-site of NGC 2025.
This time Pelle joined my side, Pelle is not necessarily a composer, but a writer, Creative director, Audio Director and a poet, one who have been in connection with multiple composers we've interviewed previously. Therefore when the opportunity gave itself, we had to take it!
We'll discuss Pelle's background, Ultros, Gimmick! 2 and a few other topics.
The Episode is sponsored by Spelkollektivet, a co-living community driven project in Småland where indie developers can work on their game, create memories and make new friends, big thank you to Spelkollektivet who gave me a ticket for this years Nordic Game Conference.
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Pelle Cahndlerby
Links:
Support the Podcast (Patreon)
Subscribe to Youtube
Join Discord
Podcast Theme by Thor Myrdal
Spelkollektivet homepage
Pelle on Instagram
Pelle on Blusky
Pelle on LinkedIn
Pelle on Twitter
Pelle on Linktree
A new episode is here and this time Chris is back with a Nordic Game Conference interview, done on-site of NGC 2025.
First out is the guest Leonhard Van Voorst who is a composer who works with multiple people in a collective, how does that work and what do they all do? Listen in on this special and get to know Leonhard and his work.
The Episode is sponsored by Spelkollektivet, a co-living community driven project in Småland where indie developers can work on their game, create memories and make new friends, big thank you to Spelkollektivet who gave me a ticket for this years Nordic Game Conference.
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Leonhard Van Voorst
Links:
Support the Podcast (Patreon)
Subscribe to Youtube
Join Discord
Podcast Theme by Thor Myrdal
Spelkollektivet homepage
Tumult Kollektiv homepage
Tumult Kollektiv Instagram
Leonhard's Instagram
Listen to Tumult Kollektiv on Spotify
This weeks guest is a person who have created a quite successful name for themselves, getting a viral hit with the "This is War" series on YouTube, he's been working both with his own projects, but also as a freelancing composer, our guest for this week is none other than Josef Falkensköld.
Josef joins in to talk about his career as Falconshield, but also within game development, these steps started all back around 2009-2010.
We talk about Josef's work, how achivements kinda tend to follow you along while also decaying at the same time, working with singers to bring amazing tracks, utilizing creators to inspire each others work and much more!
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Josef "Falconshield" Falkensköld
Links:
Support the Podcast (Patreon)
Subscribe to Youtube
Join Discord
Podcast Theme by Thor Myrdal
Falconshield’s homepage
Support Falconshield on Patreon
Follow Falconshield on X
Subscribe to Falconshield on Youtube
Listen to Falconshield on Spotify
Purchase Falconshield music on Bandcamp
Visit the Shadow War homepage
Watch the making of Shdaow War on Youtube
Visit Rena's Youtube
Visit LilyPichu's Youtube
Visit Badministrator's Youtube
Visit Antirivet's Youtube
Visit Lunity's Youtube
Visit StephanosRex's Youtube
Visit Nicki taylor's Youtube
New episode and this week Chris dug into his childhood character Bomberman, who is this person and why is bombing stuff so much fun?
Learn the origin of Bomberman, a bit of the main series and more on spin-off games and their music, 5 amazing hand-picked tracks are on the feed, let's go!
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Links:
Support the Podcast (Patreon)
Join Discord
Podcast Theme by Thor Myrdal
Eike Steffen's Remix64 page
Listen to the Super Bomberman R2 on Spotify
This weeks guest comes from a background as a music teacher, but does have an interest in both coding and notes from an early age, playing on classics such as the Atari and strumming guitars.
Per joins in to talk about his work on the early access game "Cthulhu's Reach: Devil Reef".
We talk about Per's sources of inspiration, how important the music is to the experience, what to strive for when composing for specific situations and how important it is to find balance.
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Per "Massfire" Fransson
Links:
Support the Podcast (Patreon)
Join Discord
Podcast Theme by Thor Myrdal
Per's homepage
The Fine arc Studio homepage
Follow the Studio on Twitter
Join the Cthulhu’s Reach: Devil Reef Discord server
Purchase Cthulhu’s Reach: Devil Reef on Steam
Listen to Cthulhu’s Reach: Devil reef OST on Soundcloud
This week, Chris grabs the behemoth that have over the last years, gained a huge following, the genre is Metroidvanias.
What defines a metroidvania according to the people, Chris evaluates the definition, makes one that he thinks is important part to the genre and share amazing tracks from five different games.
One of the biggest question on people's lips, is Zelda 2 a Metroidvania? Listen to this weeks episode and see what Chris thinks!
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Links:
Support the Podcast (Patreon)
Join Discord
Podcast Theme by Thor Myrdal
Visit Christopher Larkin's Homepage
Purchase the Hollow Knight OST on Vinyl at FanGamer
Purchase Hollow Knight on Steam
Purchase Hollow Knight OST on Steam
Purchase F.I.S.T.Forged In Shadow Torch game on Steam
Download F.I.S.T.Forged In Shadow Torch OST for free on Steam
Visit Mili's homepage
Visit Mili's YouTube
Purchase Ender Lilies game on Steam
Purchase Ender Lilies OST on Steam
This weeks guest is one of the two from the duo known as Dual Aeon, they started out in 2022 and have since then released more than 30 tracks!
Magnus joins in to talk about the lyrical work that he has done in this duo.
We talk about the perfection within imperfections, our love for Weird al, and what's the important parts when working with lyrical work, and what about Kalinka?
In connection with this episode we have THREE physical rewards, lined up for a giveaway over on Patreon.
This raffle includes, 2 packs related to Dual Aeon, the mini-disc of Doku Doku Tropical Kisu (Includes an exclusive remix!) and a glitter sticker, then the Shinjirarenai single with a foiled Dual Aeon sci-fi girls sticker.Next to that the podcast retrieved a late gift from episode #025, the Backbeat OST and two stickers, one for Hexagrooves and one for Backbeat.
To be eligible to join, make sure you are a paid Patreon backer before the 21nd of February! (available tiers are 1$, 5$ and 10$)
Music in the episode:
Voices of the episode:Christofer "ChrisX" SchenströmMagnus "Mange" Johansson
Links:
Support the Podcast (Patreon)
Join Discord
Podcast Theme by Thor Myrdal
Dual Aeon’s Instagram
Listen to Dual Aeon on Spotify
This weeks guest is one who have about one decades of work in music under their belt, A Freelancing composer with a dream, who have worked on titles such as RUSHAWAY, The Tartarus Key, Inkbound and Whisker Squadron.
Tiago joins in to talk about a soundtrack that he is currently working on, the game Constance, a metroidvania focusing around the protagonists mental health in a world of corruption.
We have a transparent discussion of being a freelancer, how a trip and a dream shapes what then follows.
Music in the episode:
Voices of the episode:
Links:
Support the Podcast (Patreon)
Join Discord
Podcast Theme by Thor Myrdal
Tiago’s Homepage
Tiago’s Twitter
Tiago’s LinkedIn
Materia Collective homepage
Play the Demo and wishlist Constance on Steam
This weeks guest is one who have more than two decades of history in music under their belt, A Freelancing composer who have made music for games such as Vigil: The Longest Night, Neverinth and the World of Tanks trailers.
Jouni joins in to talk about one of his latest released works Voidwrought, a cosmic horror metroidvania created by Chris old Level design teacher.
We also discuss about what we ended up calling "the finish anchor", the effect of working with multiple projects on the parallell and what impact it has on VGM when you come from an artist standpoint.
In connection with this episode there will also be a raffle of a total of THREE digital codes for the deluxe version of the game for Steam (Includes both the Game and the Soundtrack), to join the raffle make sure to become a Patreon backer before the 24th of January, 2025.
Music in the episode:
Voices of the episode:
Links:
Support the Podcast (Patreon)
Join Discord
Podcast Theme by Thor Myrdal
Jouni Valjakka's homepage
Jouni Valjakka on Twitter
Listen to Voidwrought OST on Spotify
Purchase Voidwrought OST on Bandcamp
Purchase Voidwrought on Steam
From the publisher's feed