Gamedev Origins
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Gamedev Origins episodes

  • E3: Capturing Motion - Natalie Wilson and Conor-Jack Molloy's Insights Into The Life Of Motion Capture Specialists In The AAA Games Industry

    Conor-Jack and Natalie are both motion capture specialists at Cloud Imperium Games working on the sci-fi epic, Star Citizen. They both join me on this episode to talk about both the good and bad things about working in motion capture, what it means to capture motion and most importantly their skills and origin story. So join us for this weeks episode!


    CJ's portfolio: https://www.artstation.com/conorjackmolloy

    Natalie's portfolio: https://newanimations.portfolio.site/showreel


    The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.


    Follow me on social media: https://twitter.com/GamedevOrigins

    Send any questions to us at [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 17 min
  • E2: Production Deep Dive - Stefano Doriano On Producing For Star Citizen And Lessons And Advice On Production In The Games Industry.
    The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 21 min
  • E0: Make it Happen (A brief look at my journey into the games industry)

    The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.


    In this episode, I am joined by, myself. and take some time to talk you through a brief overview of my journey into the games industry.




    Follow me on Twitter: https://twitter.com/GamedevOrigins


    Email any questions to [email protected]




    P.S. Please excuse the microphone quality until I am able to get a decent alternative.

    Hosted on Acast. See acast.com/privacy for more information.

    31 min
  • E1: AAA at 18 - Dan McCabe's Lessons learned Joining The Games Industry As A Teen & Experience Across Multiple Art Roles

    Dan McCabe has a very interesting origin story. He made it into the game industry without needing to go to university through the skills he build competing in the World Skills Competition. Join us as Dan shares his experiences and insights into this unique and interesting view of the games industry from the perspective of a teen fresh out of college.


    Dan's work: https://www.artstation.com/dannymac


    The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.


    Follow me on social media: https://twitter.com/GamedevOrigins

    Send any questions to us at [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 38 min

About Gamedev Origins

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The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to…