Cloud computing was the main talking point at GDC with the announcement of Google Stadia so we met with Improbable's NA General Manager Aaryn Flynn to discuss their upcoming RPG "Project Edmonton" and how utilizing the cloud with SpatialOS is benefiting development.
Night Call sees you driving the streets of Paris as a Taxi driver in this Narrative Noire game. Artist Sandra Fesquet stepped up to the mic to drop some details at this years PAX.
Cosmo's Quickstop is a game that pits you as a intergalactic gas station attendant featuring whacky, cartoony 3D art and co-op. We talked with Game Director Ian Beckman to find out more.
The Game Developers Conference or GDC for short is always an important event for game engine developer Unity. We talked with Product Manager Will Goldstone to touch upon some the the highlights of what was shown at this years event.