Assassin's Creed: Escape the Lost Pyramid is a co-operative VR escape room set in the Assassin's Creed: Origins universe. We talked with Executive Producer Cyril Voiron about exactly what it is and where those interested can get to experience it.
PlayerLands seeks to help community members that run their own servers to establish in-game stores. A novel and interesting idea, so we talked with Alex Booth about how exactly it will work.
Raw Fury is bringing Mi-Clos Studio's Roguelike space adventure game Out There to the Nintendo Switch so we sat down with Timothy Busby to hear all about it.
During this years GDC we met up with Regional Lead Agostino Simonetta to talk about the ever growing id@Xbox roster as well as it's connection with Xbox Game Pass.
We've been excitedly following the development of Katana Zero for several years so when we ran into developer Justin Stander at this years PAX we got an update on the game nearing it's release later this month.
MSI continue their foray into the creator segment of the laptop market and in this Quick Look Magnus and Dóri check if they are getting closer to nailing it.
Brexit is dominating headlines worldwide at the moment so when we stumbled upon "Not Tonight" at this years PAX we had to talk with Mike Rose and find out more about this post-Brexit bouncer simulator.
During this years GDC we got a closer look at Iron Mountain Interactive's upcoming future sport title "Steel Circus and had Game Director Helmut Hutterer tell us all about it.