The Game of the Year Edition of Borderlands was released yesterday as a remaster of the 2009 game, so we tried it out on PC to see how it looks 10 years on.
Dauntless has enjoyed an open beta on PC for some time now and is launching fully this summer on PC as well as consoles. We caught up with Phoenix Labs' Robin Mayne and Ian Tornay to learn more about the free-to-play monster hunting game.
Beamdog's Trent Oster talks to us about bringing the original Baldur's Gate to consoles and working bring this Bioware classic onto more modern hardware.
At long last, we're getting a new Streets of Rage thanks to French studios Lizardcube and Guard Crush Games. We caught up with Ben Fiquet from Lizardcube and Cyrille Lagarigue from Guard Crush to learn more about reviving this classic brawler.
How about a city builder with a side-scrolling view and where the buildings have arms and legs, and dare we say feelings? We were joined by Blackstaff Games' Benjamin Donoghue for a chat about this quirky strategy game.
We caught up with Red Thread Games creative director Ragnar Tørnquist at GDC to try and find out more about the studio's first completely original game, Draugen, a fjord noir mystery game.
Black Forest Games' survival adventure Fade to Silence is coming out of Early Access very soon and we caught up with narrative designer Elena Riesen at PAX East to learn more about the game.
Ghost Giant is an interactive VR puppet show of sorts and we caught up with Zoink Games creative director Klaus Lyngeled to learn more about this adorable upcoming title.
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About Gamereactor TV - Inglês
From the publisher's feed
Gamereactor TV traz-lhe análises a todos os jogos recentes e entrevistas com os produtores.