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Saul was thinking about running an Urban FRPG in the near future and looked to see what kind of materials where available for running an Urban Campaign. A campaign in that takes place entirely in a city. He talked to Jolene about it. She was intrigued by the concept and went off to find what she could on the subject.
The two Waterdeep books that Saul was trying to remember were Dungeon of the Mad Mage and Dragon Heist.
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With Halloween coming up real soon, Saul and Jolene were discussing the idea of Horror RPGs specifically what it takes to run a good horror game. Though Saul would say he is not the type of gamer that like the horror genre he does own more than a few Horror RPGs. One of the first horror RPG he bought was Stalking the Night Fantastic back in the late 80's and Dark Conspiracy in the 1990's. Saul now has quite a few what one would term Horror genre RPGs.
Music by Tim Kulig, song Horror House.
Saul and Jolene have experienced that player that wants to direct the other players action. In boardgames its called quarterbacking. In the old days of Original D&D and Advanced D&D there was the Caller, who told the DM who did what to make the game go by faster. Back in the day Saul's brother and friends did not play that way. Once he went to a D&D club and that was exactly how they played, and for Saul is was not fun at all.
Music by Trevor Horton, song Direction, off the album Heaven and Earth
Saul was looking at the Dragon Bane RPG boxset that was a gift from this brother Felipe. He was looking at Low Fantasy Gaming and wondered why Dragon Bane was more successful. They both very similar products. Both were a D20 based Fantasy RPG, both are simple rules and yet there seems to be a disparity of how each was recieved by the RPG buying community.
Web Art by Jim Foster
One of the many plights of GMs of RPGs is the dreaded getting the players to learn a new game. Due to Saul's seeking to find that perfect RPG or just likes the "new shiny." Due to this affliction Saul tries to share this affliction with all his players. In some of Saul's groups the players groaned everytime they heard Saul had bought a new game. In other groups his players were curiosious about some of the games in Saul's extensive RPG library.
Web Art by Jim Foster
Music by Music Matters, song Learn to Play
This week Saul and Jolene discuss the Long and Short rest from D&D 5th edtion. Jolene had asked Saul what he thought about how these affected the game. Jolene was not prepared for Saul's the long winded tirade about the topic.
Many times players and GM's ignore, change or get a rule wrong. Sometime by accident, other times on purpose because they don't like that rule. Known as "House Rules", "Home Rules", and many other names changing and omitting rules is done all the time. There are some type of rules that usually go out the window, whether you play the "Best Selling RPG" or the smallest "Indie RPG ruleset", rules get ignored.
Play and GM RPGs long enough and you will experience a gut busting funny RPG session. This happens whether your are playing D&D, GURPs or any other RPG. Play long enough and there is that session where everything comes together it is just play funny.
Music by Static in Verona, song Funny Things, from the album Secret Like Shadows.
After GMing for any significant period of time one has to deal with some unusual character requests. Sometimes players want to try something new or just different. Every once in a while a player will approach the GM with a very unusual or strange character idea.
Thank you all for listening
Web Art by Jim Foster
Music by Al Stone, song Strange, off the album I Want It All
Jolene asked Saul, "What do you think the most played character class is?" Saul immediately said, "Fighter." Jolene asked how he came up with that guess. A discussion followed about the most popular character type and why people like to play Fighters.
Web Art by Jim Foster
Music by Temple Velocity, song I Will Fight For You, off the album Murder of Crows
cited article https://www.belloflostsouls.net/2020/07/dd-and-the-most-popular-class-is.html
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