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Jolene was asking Saul if he thought his views on RPGs had changed over the years. At first Saul didn't think his views had changed but Jolene was being very wiley and knew they had. It did not take long for Saul to change his mind about how some of his views had changed.
Web Art by Jim Foster
Music by Charles David Sharp, song The Sage, off the album The Sage.
In this episode Saul and Jolene talk about a question saw on Facebook that asked, "Does being a paid GM change your game? There were plenty of comments and Saul picked out a few to discuss how it correlated with being a paid GM.
Thank You all for listening.
Music by Brentin Davis, song Getting Paid Over Here
Saul and Jolene were talking about "leveling up" in RPGs. They were talking about the difference between D&D and Shadowrun. Saul thought about all the different ways RPGs handled character advancement. As Saul and Jolne talked about it they decided to write down some notes about their discussion and make a Gaming Perspectives Episode.
Music by Solxis, song Welcome Advance
https://creativecommons.org/licenses/by-sa/4.0/
Jolene and Saul have been to many local gaming conventions over the years. They usually attend 3 game cons a year. All local SF Bay Area conventions. They have always thought about going to a larger game convention such as Origins, Gen Con and now Game Hole Con, but have yet to make the trek to one of those larger game cons.
Music by Diane Tell, song Where No One Can Survive.
Now that Saul and run Bladerunner the RPG three times and has gone over the Bladerunner RPG by Free League, Saul and Jolene decided to do a quick review of the game. Saul pre-ordered the Core book and the Starter Kit.
Music by Ainst, song Dead Runner, off the album Eggs are the Eggs.
In this episode we interview Sean Nittner of BigBadCon. Saul and Jolene have a great talk with Sean Steward of BigBadCon a convention in the Bay Area that is one of the most inclusive and loved gaming cons on the West Coast. We discuss with Sean his vision of Big Bad Con, the Pandemic effect and the post pandemic recovery. What Big Bad Con Does for the gaming community. Big Bad Con is a charity con so you can have a great time playing games and feel good about donating to an official non-profit charity.
You can go to https://www.bigbadcon.com/
to get all the info you need about Big Bad Con.
Thank you all for listening.
Web Art by Jim Foster
Episode Art by Michael Shean-Jones
For this episode Saul was trying to come up with his current favorite RPG game system. As Saul was discussing his favorite system Jolene asked about another system, then another and then another. You all get the picture.
Web Art by Jim Foster
Music by Phaze 2 Jazz, song My Favorite Guy, off the album Options
http://creativecommons.org/licenses/by-sa/4.0/
Social rules in Rpgs is something that is usally overlooked or not included in RPGs. As the hobby gets more and more people outside the Wargame Hobby the idea of rules including social conflict rules. Looking at posts about this subject many of those posting stated that they did not like the idea of one simple roll of the dice to determine social conflict. From convincing the guard to let them in without an invitation, trying to get information from a witness not wanting to cooperate, to gaining favor from a warlord. These are all examples of Social Conflict in RPGs.
Web Art by Jim Foster
Music by Porch Light Prophets, song Like Me Now
Location, location, location. Everyone knows how important locations are in real estate, but what is less known is the importance of locations in RPG adventures. No matter the genre or the game, locations are where the adventures take place.
Music by Matt Leibowitz, song Some Places.
https://creativecommons.org/licenses/by-sa/3.0/legalcode
In this episode Saul and Jolene talk about what you should look for in a RPG for brand new players. At first it seems like an very easy thing to assertain. Pick a super easy rpg to run. But there are other things to consider other than just what game to run.
Music by Artron, song A New Hope.
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