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In episode 30 of Game Design Unboxed: Inspiration to Publication we talk with Conor McGoey, the founder of Inside Up Games as well as the designer behind Summit, Vault Assault, Gorus Maximus, and more! Summit was not only his first published game but it had a competitive, cooperative and solo mode attached to it. Learn how he turned the success of this game into a company.
Featuring:
Conor McGoey - Guest
Danielle Reynolds - Host
4.3
66 ratings
In episode 30 of Game Design Unboxed: Inspiration to Publication we talk with Conor McGoey, the founder of Inside Up Games as well as the designer behind Summit, Vault Assault, Gorus Maximus, and more! Summit was not only his first published game but it had a competitive, cooperative and solo mode attached to it. Learn how he turned the success of this game into a company.
Featuring:
Conor McGoey - Guest
Danielle Reynolds - Host
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