Game Design Unboxed: Inspiration to Publication

GDU 094 - ContraBanter


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In episode 94 of Game Design Unboxed: Inspiration to Publication we talk with Phil Gross about his design ContraBanter, a Word-Smuggling game where you'll work as a team to sneak secret words into a conversation! Phil talks about his design breakthroughs in the game like making the players work on teams versus fully competitive. And how there seems to be something in the Syracuse water as he’s worked to design around some impressive designers such as Alan Moon. 

 

Featuring: 

Phil Gross - Guest 

Danielle Reynolds - Host

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Game Design Unboxed: Inspiration to PublicationBy Danielle Reynolds

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