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In episode 120 of Game Design Unboxed: Inspiration to Publication we talk with Pete Petrusha of Imagining Games about adapting the Eisner award-winning Image comic series, CHEW, into a Forged in the Dark foodie crime drama TTRPG!
They discuss several delicious topics including the concept of meeting needs and answering questions with your game designs (what’s something I can play in the hallway with my friends at PAX right now?), obtaining the rights to use ALL the art from the entirety of the comic, incorporating an IP into an RPG - in this case, adapting and building within a pre-existing RPG system to make unique mechanics for the theme - winning an ENNIE award, and more.
So take a breather from our clucked up world for a second and listen to some fantastic food for thought!
Featuring:
Pete Petrusha - Guest
Danielle Reynolds - Host
By Danielle Reynolds4.3
66 ratings
In episode 120 of Game Design Unboxed: Inspiration to Publication we talk with Pete Petrusha of Imagining Games about adapting the Eisner award-winning Image comic series, CHEW, into a Forged in the Dark foodie crime drama TTRPG!
They discuss several delicious topics including the concept of meeting needs and answering questions with your game designs (what’s something I can play in the hallway with my friends at PAX right now?), obtaining the rights to use ALL the art from the entirety of the comic, incorporating an IP into an RPG - in this case, adapting and building within a pre-existing RPG system to make unique mechanics for the theme - winning an ENNIE award, and more.
So take a breather from our clucked up world for a second and listen to some fantastic food for thought!
Featuring:
Pete Petrusha - Guest
Danielle Reynolds - Host

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