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In conjunction with the release of Metal Gear Solid: Master Collection Volume 1 this week, we take a look back at the game that got the ball rolling in the 3D era, Metal Gear Solid. From cinematic cutscenes to epic storylines and unique gameplay moments, Metal Gear Solid laid the foundation for what proved to be a very successful franchise for Konami and its creator, Hideo Kojima. We recall our experience playing the game and what made it so great and memorable.
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Kenn Leandre, CEO and Founder of Kakuchopurei.com had the chance to be at the recent Asian Games as a technical officer. He joins us on the show to share what his role was like there, how esports fared in its debut as a medal event at the Asian Games, as well as how we can help to elevate Malaysia’s esports success further, on the back of their good performance at the event. Kenn also gives his thoughts on the allocation made to the industry during the tabling of Budget 2024 recently.
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The developers from Cellar Vault Games, Benny Chan and Eshan Jayatilaka join us to share how an FYP project led to the creation of the company, developing horror games that are highly infused with local cultures and narratives, and the challenges that come with it, especially when it comes to marketing the game to the international audience.
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Six years after the release of the critically acclaimed Breath of the Wild, Link returns on The Legend of Zelda: Tears of the Kingdom. Now that the dust has slightly settled, what does it feel like to return to a slightly different Hyrule, with more depth and layers? Sabrina Yusof shares her experience playing the game and how it compares to Breath of the Wild.
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It’s a slightly special episode of our monthly round up with KKP’s Jon Leo, as he was in Japan, attending Tokyo Game Show 2023 when we recorded the show. So, naturally, we ended up talking about the games that he managed to get his hands on, including Final Fantasy 7 Rebirth, Like A Dragon 8: Infinite Wealth, and Dragon’s Dogma 2, among others. We also summarised September’s biggest news, including the drama with Unity Engine and the leaks at Microsoft, and many others. Jon Leo also shared his thoughts on Starfield, Mortal Kombat 1, Bomb Rush Cyberfunk and Gunbrella.
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It’s been 10 years since Michael, Franklin, Trevor came to our lives and changed the landscape of the open-world gaming genre. The cynical among us might have grown tired of Rockstar’s insistence on remastering Grand Theft Auto 5 through two generations of consoles, as well as the massive popularity of GTA Online that led to the game, perhaps overstaying its welcome, but no one can deny the cultural impact, legacy and staying power of this iteration of GTA. We reflect on GTA 5’s longevity and footprint in the gaming world in conjunction with its 10th anniversary.
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GGWP gets in on the fun of celebrating BFM’s 15th anniversary by talking to 15 BFMers about the games that they’re currently playing. Tune in to hear what kind of games we play and whether they’re similar or different to the kind of games that you play!
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It’s another packed month in the gaming world, with Baldur’s Gate 3 dominating the headlines for all the right reasons. At the end of the spectrum, Overwatch 2 was in the limelight for all the wrong reasons. Again. In between that, we have reports from Gamescom 2023 and EVO 2023, as well as other releases from the month, including Armored Core 6: Fires of Rubicon, as well as KKP’s glowing review of Sea of Stars.
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In conjunction with the release of the Gran Turismo movie, GGWP looks at what makes the Gran Turismo franchise competitive and relevant, and its position in the market, compared to its competitors. We also look at Gran Turismo 7, a year on from its release and what it’s like to play the game now, with the latest updates, as well as using a sim racing wheel.
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We visited Passion Republic’s office a year on from the release of their first ever in-house IP, Gigabash, to discuss what led to the creation of this arena brawler, transitioning from creating assets and animation for AAA studios to making their own game, and the challenges that come with it as they celebrated the game’s first year anniversary with the release of the Switch and Xbox versions of the game.
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