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This week on Gunslinger's Gateway: After a brush with an odd beholder and marvelously mysterious ally, the party recollects themselves on the other side of an overly complex puzzle. Still unsure where their beloved doctor has gone, the party continues exploring the demi-plane where the infamous Kept Crypt is located. Will they find ancient answers hidden away in these tomes? Or only more questions?
This week on Gunslinger's Gateway: Still deep in the bowels of Serenity Falls, the party is on the verge of combat with an unseen being that may or may not be trapped, but who deems everything "unsatisfactory." Meanwhile, Lochrann is still missing, and nobody knows what lies beyond the dormant zombie horde assumed to be Grimleck's Reserves.
With the ship's officers still underwater, swimming down with no intention of doing, episode 51 finds Bastian and the crew of the Lex Talionis trying whatever it takes to save them --and also trying to avoid the ogres whose island they're stuck on.
This week on Gunslinger's Gateway: With Lochrann separated from the party and potential traps around every corner, the rest of the group troops cautiously through the Bog. How long will their policy of “quick & quiet” protect them from the scores of undead that probably lurk in these caverns?
Episode 50 finds the Lex Talionis still en route, with mysterious sickness and discomfort spreading onboard, and an irresistible pull from the depths of the sea, drawing the ship’s officers to an isle of spiky rocks.
Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
This week on Gunslinger's Gateway: The group decides to use some of their downtime in Serenity Falls to venture into the Rifts. They’ve heard that the Bog may be the epicenter of the undead disease epidemic, the Dots, that’s ravaging Harena’s most vulnerable communities and spreading fast. With some direction from Loch’s Quell doctor friends and Fred Staylin’s Rifts-delving expertise, the party steels themselves to confront the undead.
This week on Gunslinger's Gateway: With the Overlook mostly satisfied, some much-needed downtime is in order. Loch and Gil take advantage of the Archseer's private library, now that demon lords are roaming Harena, and Druzy canvasses for potential stewards of the Garridan estate, while the rest of the party enjoys the hospitality of the Staylins and the mysteries that Serenity Falls has to offer.
Episode 48 finds Sys, Jasper, Aelsa, Mikløsh, Bastian, new crew member Eli, and the rest of the Lex Talionis with some much-needed downtime as they leave Lulupu behind them and sail toward the Centurion on a boat full of ghosts.
Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
This week on Gunslinger's Gateway: Now that things have started to cool off, the party is called to testify before the High Council of Serenity Falls regarding the demonic turn that the Dragon’s Dance Gala took. With the intervention of the Archseer, they triumphed over the demon Graz’zt and his coven of highborn ladies—for now—but the noble houses want answers.
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