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The ball is here but so is bad news. A party's about to be crashed and no one cares for the guests.
The ball is here but so is bad news. A party's about to be crashed and no one cares for the guests.
With the ball closing in and a potential ally joining the fray, the party has to figure out just how they plan on stopping whatever the man in the manor has in store.
Faced with a bleeding Antham, Ral must act quickly to save the elf, along with the others who may be targets of the man in the manor. Even if he does sort out his vision, will it be enough to stop whatever is happening as a whole? [Part 2]
Faced with a bleeding Antham, Ral must act quickly to save the elf, along with the others who may be targets of the man in the manor. Even if he does sort out his vision, will it be enough to stop whatever is happening as a whole?
A dream haunts Ral’s morning along with a cryptic message. The warlock sets out to solve this mystery while a few of the others, waking to their own uneasy feeling, tries to go about their day with the solstice ball that night. And just on the edge of the hearing of a certain tiefling, a violin calls to him.
The day following the opening ceremony leads to a bit of whirlwind of thing. A familiar face pops back up while the gifts from Tylina has caused a stir amongst the group, some thrilled to have such gifts while others worry that they're part of a trap. When the person who commissioned them original gets their own gift, more questions pop up.
With one task left for the group to handle, they start to talk about how to deal the night's cargo. New information, though, seems to be putting a wrench in their best laid plans.
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