GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

By Board Games and RPGs interviews and reviews by Paco García JaénLeisureGames
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GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games. episodes

  • The RPG Review Room - Mini-Dungeon - Shadows of Madness (5E)
    This is a podcast review narrated by Paco García Jaén. The original review was written by Endzeitgeist.
    You can find the written review in endzeitgeist.com and in gmsmagazine.com
    Please suppor Endzeiteist's Patreon campaign.
    You can buy this product at Drivethrurpg.
    A 5E Mini-Dungeon for 4-6 Characters of Levels 6-7
    Many years ago Tibor, a wizard with an overwhelming desire for knowledge of the plane of shadow, locked himself away in a tower to pursue his studies.Shortly thereafter, his tower was consumed in a dark explosion, and the mage was assumeddead. However, assumption can never be taken as fact, and now the PCs have stumbled upon a hidden stairway where the tower once stood, leading down into the shadowy earth below...
    5E Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.
    10 min
  • The RPG Review Room: 5E Mini-Dungeon #034: Mysteries of the Endless Maze
    This is a review podcast episode. The review was first written by Endzeitgeist and narrated by Paco Garcia Jaen
    Please support Endzeitgeist's work by visiting his website or sponsoring his Patreon.
    You can find more reviews also in gmsmagazine.com
    To purchase the Grimoire of Lost Souls, please visit DriveThruRPG
    Remember you can follow us on Twitter and Google+!
    6 min
  • The RPG Review Room: 5E Mini-Dungeon #034: Mysteries of the Endless Maze
    This is a review podcast episode. The review was first written by Endzeitgeist and narrated by Paco Garcia Jaen
    Please support Endzeitgeist's work by visiting his website or sponsoring his Patreon.
    You can find more reviews also in gmsmagazine.com
    To purchase the Grimoire of Lost Souls, please visit DriveThruRPG
    Remember you can follow us on Twitter and Google+!
    6 min
  • The RPG Review Room: Grimoire of Lost Souls
    This is a review podcast episode. The review was first written by Endzeitgeist and narrated by Paco Garcia Jaen
    Please support Endzeitgeist's work by visiting his website or sponsoring his Patreon.
    You can find more reviews also in gmsmagazine.com
    To purchase the Grimoire of Lost Souls, please visit DriveThruRPG
    Remember you can follow us on Twitter and Google+!
    26 min
  • The RPG Review Room: Grimoire of Lost Souls


    This is a review podcast episode. The review was first written by Endzeitgeist and narrated by Paco Garcia Jaen
    Please support Endzeitgeist's work by visiting his website or sponsoring his Patreon.
    You can find more reviews also in gmsmagazine.com
    To purchase the Grimoire of Lost Souls, please visit DriveThruRPG
    Remember you can follow us on Twitter and Google+!
     
    26 min
  • RPG Interview Room - Working with IPs
    Working with an IP can be a very challenging topic. To take something that has already been created and transform it into an RPG that does it justice is a tricky exercise that requires a deep knowledge of both the original IP and the RPG design process.
    Dave Chapman is one guy who knows a lot about that, since he was one of the responsible people to create Cubicle 7’s Dr. Who Roleplaying Game.
    He kindly agreed to come to the show to be interviewed and I gladly proceeded to do so.
    ¡Hope you enjoy the show!
    37 min
  • RPG Interview Room - Working with IPs

    Working with an IP can be a very challenging topic. To take something that has already been created and transform it into an RPG that does it justice is a tricky exercise that requires a deep knowledge of both the original IP and the RPG design process.
    Dave Chapman is one guy who knows a lot about that, since he was one of the responsible people to create Cubicle 7’s Dr. Who Roleplaying Game.
    He kindly agreed to come to the show to be interviewed and I gladly proceeded to do so.
    ¡Hope you enjoy the show!
    37 min
  • The RPG Interview Room - Jeff Richard from Chaosium
    Chaosium, a company that has been going on for longer than most, has brought some of the most emblematic and beloved franchises to the RPG world.
    Glorantha, RuneQuest, Call of Cthulhu… all of them prolific lines that have been supported by many thousands in many languages over many years.
    And yet, the company has also gone through some very rough times in the last few years. So much so that a lot of people thought it would go under. However, it was rescued by a rather terrific group of people, one of them I had the pleasure of interviewing.
    Jeff Richard is the Creative Director for the company and, being an accomplished game designer with a passion most would envy, he has a lot to say, not just about the past, but about the future of the company.
    And he is a fun guy to boot!
    44 min
  • The RPG Interview Room - Jeff Richard from Chaosium


    Chaosium, a company that has been going on for longer than most, has brought some of the most emblematic and beloved franchises to the RPG world.
    Glorantha, RuneQuest, Call of Cthulhu… all of them prolific lines that have been supported by many thousands in many languages over many years.
    And yet, the company has also gone through some very rough times in the last few years. So much so that a lot of people thought it would go under. However, it was rescued by a rather terrific group of people, one of them I had the pleasure of interviewing.
    Jeff Richard is the Creative Director for the company and, being an accomplished game designer with a passion most would envy, he has a lot to say, not just about the past, but about the future of the company.
    And he is a fun guy to boot!
    44 min
  • The RPG Room: James Bond, dilemmas and Klug, Chris Klug.
    James Bond RPG came out a very long time ago and, even though no longer published or popular, it is a very relevant game today. It is interesting that some games that have been out of print for a long time can, and indeed have some ideas that a vast amount of more modern games could learn from.
    Perhaps having ideas was easier all those years ago. Or simply the industry was more audacious than today. Or we pander to the “easy design” a bit too much. I don’t know.
    But the fact remains that when one reads Chris Klug’s James Bond RPG, it is not easy to find a spy game that fits so well both to the genre and the IP.
    It was thus an honour to have Chris on the show to talk about dilemmas in RPGs and the extent of their importance.
    This one, my friends, I can say is one of the good episodes.
    Enjoy!
    1 hr 7 min

About GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

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We cover, mostly, Asian and Indie boardgames and roleplaying games. We do interviews, reviews and publishing advice with some of the best people in the industry.