GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

By Board Games and RPGs interviews and reviews by Paco García JaénLeisureGames
Download on the App Store

GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games. episodes

  • The Boardgame Interview Room: Thrash Car, a Kickstarter project

    Yes friends we have another interview with a Kickstarter project, and this

    one could very well be of interest!

    Although it looks like a racing game, it’s not a racing game. Even though it

    looks like a funny and silly game it’s not…. err… sorry, yes, it is a funny game
    that can get very silly.

    You see, Thrash Car is the sort of game that, with the right group and if

    you’re prepared to be mean to your friends, could be really good fun indeed and
    the creators are making a lot of effort to make sure it turns up really, really
    fun.

    But, as usual with Kickstarter, knowing what to expect is a bit of a lottery

    because you’re paying for a product that doesn’t exist yet. So doing these
    interviews is the way from G*M*S Magazine to actually try to find out as much as
    we can and tell you all about it so you can make an informed decision.

    Hope you do make an informed decision and hope you tell me what it was!

    35 min
  • Spiel 2013 Special episode: Pre-Spiel preparations with Michael Chamberlain

    And the biggest and best convention of the year is almost under way. Michael

    Chamberlain and I have been hard at work - well, mostly Michael - finding out
    what could be interesting and what games we want to take a proper look at this
    year. Also who we'll be interviewing.

    We asked a bunch of people to send us some clips as well, describing what

    their games are all about and why we should be interested in getting them.

    This episode is a one-off and is a wee-bit longer than usual, but we have *so

    much* stuff to go through that we, simply, couldn't make it any shorter.

    Still, hope it'll give you a good idea of what's to come and, if you can't

    make it to Spiel, head to your shop and start pre-ordering/nagging them to get
    the games you want.

    There are many game you want. Trust me...

    50 min
  • The Boardgame Review Room: CO2 from Stronghold Games

    I got this game because Stephen Buonocore sold it to me. Literally.

    I was in Spiel last year, went to see the man, saw he had a ton of really

    cool games and asked him "What should I buy from you that's good?".

    Almost without hesitation, he reached behind him and said "Get this! The

    board is gorgeous and is a terrific game!".

    So I did.

    Now I sit around a table with Michael Chamberlain and Max Murray to play it

    for the first time and find out if Stephen gave me something good, of if I
    should give him a call and piece of my mind.

    And some of you know I have a dirty mind. A piece of that wouldn't be nice!

    Hope you enjoy the show!

    23 min
  • The RPG Room: Improvising, Giving Feedback and Reading to Rob with Vickey Beaver

    The first in this series of episodes in which me, Paco and my better co-host,

    Vickey talk about RPG stuff. Not reviews, not Kickstarter projects and not too
    much nonsense either (thought, come on... it's me! Some nonsense must be
    included!).

    In this episode we talk about how to give feedback to both players, writers

    and GMs after a game.

    There is also another installment of Reading to Rob, in which I lend my

    accent and rather strange diction and read a story. To commemorate the fact that
    they were awesome beyond belief, scary as hell and tremendous story tellers,
    I'll read in each RPG room a Brothers Grimm story. Really, really grim.

    And we also discussed how to improvise. What happens when your group of

    players decide to do something totally unexpected and leave you wondering what
    to do?

    So get your drink, sit back, relax and be comforted by the fluffy cushions on

    the sofas of the RPG room!

    46 min
  • The RPG Interview Room - Adventures in the East Mark with Inter-Dimensional Publishing

    If you're not tired of hearing me to on about it, please let me give you another reason to be.

    I have *loved* Aventuras en la Marca del Este since I saw it printed for the first time in 2010. I bought two copies of the game and I showed it around to some British companies because I thought that, with the amazing artwork, lovely layout and the perfectly crafted OSR feel of the game, it should be translated into English for a lot more people to enjoy.

    Recently, a new company called Inter-Dimensional Publishing was created in order to get this game and bring it into English. At last someone saw sense!

    With a current (current at the time of publishing this podcast, of course) Kickstarter campaign, I thought it'd be a good idea to talk to two of te people behind this project and ask them why they have gone through the efforts of getting this campaign going.

    Get ready for some serious Spanish accents here. I have to say it was quite strange to interview two Spanish people in English, but I Figured most of you wouldn't be able to understand much, and the point is for you guys and gals to understand so you head to this project and give them some love and money. Ideally money.

    Hope you enjoy the show.
    40 min
  • The Boardgame Review Room - A first play review of Ortus

    Recently I had the pleasure of interviewing Joost Das, the creator of Ortus,

    an abstract game for two players  that’s been funded in Kickstarer at the time
    of publishing this podcast.

    Since we were lucky enough to get a copy of the game before the campaign

    ended, we thought a podcast episode would be a good idea. Michael Chamberlain and
    Max Murray sat down and played the game for you.

    If you have some spare money this month, you might want to head to the

    Kickstarter page for the game and pledge your money. If the Kickstarter campaign
    has already finished, then you might want to buy the game, because it sounds
    like it’s a pretty decent one!

    12 min
  • The Board Game Review Room: Mice and Mystics first play review

    Hello everyone, today we are talking about playing Mice

    and Mystics for the first time!

    Please, do come in and make yourself confortable. There are still some seats

    at the front here.

    The Boardgame Review Room is open!

    Today we take a look at Mice

    and Mystics, a game from Plaid Hat Games that took the world by storm and showed how
    dungeon crawlers are done.

    Not just that, it also showed the world that family games can be challenging

    for adults and children alike while being mega fun.

    And that they can be gorgeous too!

    You might think after reading my introduction you don’t need to hear the

    podcast and must head to the shop to get a copy of this game, but since the
    podcast is less than 30 minutes and it’s going to take you at least that time to
    get to your shop, you might as well listen to us talking about the game on your
    way there.

    Enjoy the show!

    25 min
  • The Board Game Interview Room: Ortus Kickstarter with Joost Das

    Kickstarter has open the door to countless games companies and games

    (literally countless… I can’t many) and it’s both very good and very interesting
    to see how some companies have gone over the hurdle of not having a bank account
    in either the USA or the UK in order to start their projects and see them
    succeed.

    Fable

    Smith is one of those companies. Based in The Netherlands, Joost Das is the
    brain (and I literally mean brain… wait until you hear in the podcast what he
    used to do before he went into game design) behind Ortus.

    Ortus is a two players game with an enormous strategic aspect

    in which warriors fight, lots.

    I won’t say much about the game here because Joost does a much better job of

    it and the point is for you to listen to the podcast.

    So there. Enjoy the show and below is the video so you can see what Ortus is

    all about.

    32 min
  • The Board Game Interview Room: Stephen Buonocore from Stronghold Games

    It is a well known fact the board game world is full of pretty amazing

    people. Resilient, creative, clever, friendly… Quite frankly it’s a joy to
    behold.

    Of course sometimes you find the odd weirdo who is not pleasant and who

    you’ll try to avoid for the rest of your life.

    Stephen Buonocore couldn’t be further from that sort of people. He is one of

    the most approachable, genuine, clever and shrewd people the gaming world has
    ever seen.

    Yes, I’m sure you know people who are just as awesome as Stephen, but what

    would make Stephen the winner is that he would probably agree with you. He is
    also humble.

    But he’s mostly clever. Clever enough to make an incredible success story out

    of Stronghold Games.

    The company that started by bringing Survive: Escape from Atlantis back from gaming obscurity to

    turn it into a game everyone should have on their shelves, continued by getting
    out quality game after quality game that other companies wouldn’t touch for
    being too risky.

    With a plethora of

    games being launched at Spiel and soon after being sold in the USA, Stephen
    also has been one of the small companies who realised the potential of the
    European market and sets sail to Germany every year. A lot of companies should
    pay attention to him!

    And so should you! So please step into the Boardgame Interview Room, take a

    seat and have a good listen. You’ll learn a lot!

    51 min
  • The Boardgame Review Room: Pixel Lincoln

    The first episode of our new podcast show in which some experienced gamers

    take a look at a game and we tell you our impressions about both the production
    of the game itself, and what it is like to play the game for the first time.

    The aim? To find out if the games you’re interested in will be worth playing

    more than once!

    In this show we take a look at Jason Tagmire’s Pixel Lincoln.

    Pixel Lincoln came out a few months ago after a very successful Kickstarter

    campaign and pays homage to games and consoles from yesteryear where 8bits was
    still strong and 16bits machines were king and queens.

    A light deck builder, it aims to be a game for all the family with easy to

    pick mechanics, terrific art work and a healthy dose of un thrown in.

    But does it do the trick? You’ll find out in this episode!

    20 min

About GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

From the publisher's feed

We cover, mostly, Asian and Indie boardgames and roleplaying games. We do interviews, reviews and publishing advice with some of the best people in the industry.