GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

By Board Games and RPGs interviews and reviews by Paco García JaénLeisureGames
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GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games. episodes

  • Episode 112–Six Games with Jim Pinto

    To offer a single game when a writer creates a Kickstarter campaign is pretty

    normal.

    But Jim Pinto is not normal or ordinary. He’s pretty extraordinary. Rather

    than just giving you a game, he’s launching 6, probably 7, in one single Kickstarter.

    And they’re not the run-down-the-mill games either These are GMless games

    with a twist.

    Some have PnP, some have death, some have children… they’re all different and

    they’re all complete games with plenty of mechanics, story and fun.

    1 hr 2 min
  • Episode 111–Board game reviews with Dr Mike Reddy

    One of the two episodes to be released this week.

    In this episode the good Dr Reddy and myself decided to have a couple

    of reviews for you, including a review of Hanabi.

    But, of course, that’s not all we talk about. There is a review of a little

    paints rack for Citadel, Vallejo, Tamiya… that sort of paints. If you’re
    interested in getting one and would like to find out more after the podcast, you
    can visit the manufacturer’s website by clicking here.

    Just in case you missed the previous episode in which we reviewed Robinson

    Crusoe, I tell Dr Reddy everything about it.

    And Fleet! We also discuss Fleet! What a terrific game! You should take a

    look at it and back the Kickstarter, though we don’t talk about the Kickstarter
    in this podcast, just the existing game.

    47 min
  • Episode 110– Portal’s Robinson Crusoe first play review

    By Paco Garcia Jaen

    This is a bit of an experimental episode and I would be really grateful to

    get your feedback and let me know if you’d like to hear more episodes like
    this.

    In this episode, my regular group of friends and I got together to

    play Portal’s Robinson Crusoe.

    This game came  out last year at Essen to much acclaim, so we thought we’d

    give it a go and see what the fuss is all about.

    We’ve separated the episode into two sections, the first one in which we take

    a look at the components of the game and first impressions after opening the
    box, and the second one in which we give the review of what we thought of the
    game after a first play.

    Well… Hope you like the experiment and look forward to hearing what you

    think!

    34 min
  • Episode 109–Interview with Lonewolf Development’s Colen McAlister

    I like the idea of software that aids the gaming experience. A lot.

    However a lot of the software out there, rather than help, they try to

    replace the gaming experience. They replace what should be on the table for
    something else that otherwise you wouldn’t need, like dice or maps.

    Herolab, though, doesn’t do that. Herolab gives helps you

    create your characters so you don’t have to send long periods of time sorting
    out tables, stats, bonuses, abilities… You get the drift.

    Behind that software, there is a very experience company that is as

    passionate about games as it is knowledgeable, Lonewolf Development, and this episode features an interview
    with one of the programmers behind the software.

    Great opportunity to ask about Herolab, Army

    Builder and Realm Works, as well as the future of the company and if we’ll
    ever see an iPad version of their handy work.

    Hope you enjoy the show!

    As usual, your feedback is most appreciated, so

    please do feel free to email us on [email protected] and let us know what you think!

    Look forward to hearing from you and hope you

    enjoy the show!

    51 min
  • Episode 108–Machinations with James Desborough

    I think it’s fair to say James Desborough is one of the most controversial and

    outspoken writers out there. His views on theism, sexism and politics have
    gained him a fair number of detractors who are just as outspoken as he is.
    Sometimes more.

    What there is no doubt either, is that he is a talented writer and has some

    terrific quality products in his portfolio.

    Some people will dismiss this episode of the podcast simply because of the

    name associated with it. Some people will decide that James doesn’t have
    anything to say that anyone would want to hear.

    Those people will miss out on James’ Machinations of the Space Princess and other work he’s put his

    finger into. And will miss on James’ experiences of dealing with depression and
    still have a productive career.

    Shame, because if you can put your differences aside, James is well worth

    listening to.

    43 min
  • Episode 107–Incredibrawl Kickstarter project

    There are quite a few fighting games out there and I think it’s fair to say

    that few come close to Yomi and BattleCon.  And yet that doesn’t deter some people from trying
    to bring out more experiences that will match, and beat the mighty
    duo.

    This is what V3G is trying to do with Incredibrawl and for that they’ve gone to Kickstarter to

    entice and attract the much needed players and funds that a game needs to hit
    the tables.

    Incredibrawl has a few interesting features, though, like

    modular rules to make the game more or less complex as you play it, and the
    possibility of a digital version in the – hopefully – not too distant
    future.

    But what is the game all about, and is there anything the designers can say

    to convince you to pledge your money?

    Let’s hope this interview brings some light to that question!

    36 min
  • Episode 105–Radical Approach
    We are back with another interview full of goodness and gaming stuff you
    might not know about!
    Radical
    Approach is another of those one-man band companies that has managed to come
    out with very original products which, given a chance, can enhance the gaming
    experience and bring that extra level of realism and congruence to any setting:
    Trauma.
    Also the creators and producers of Fantasy
    Dice, a dice based system good for combining strategy and speed in one
    system.
    And some Kickstarter stuff they want to do, but it’s too interesting to spoil
    it!
    Hope you enjoy the interview!
    As usual, your feedback is most appreciated, so
    please do feel free to email us on [email protected] and let us know what you think!
    Look forward to hearing from you and hope you
    enjoy the show!
    35 min
  • Episode 104–The Nazi Occult and Star Wars RPG reviews
    This episode brings two reviews. One about a game I have been looking forward
    for a long, long time, and another about a book I wasn’t expecting I’d
    enjoy!
    And also some announcement about our 3rd anniversary. On the 21st of July
    G*M*S Magazine will turn 3 years old. It’s been a long time now and the site has
    now more than 1500 news, reviews and articles and things keep coming and
    changing. And some changes to come. But first a pretty huge giveaway with quite
    a few role playing games and boardgames.
    But I shall say no more for the time being until the right time comes.
    Meanwhile, keep an eye/ear pricked!
    Meanwhile, Vickey and I
    talk about two products. The first one is Kenneth Hite’s
    Nazi Occult, from Osprey Publishing. I published the review
    a little while ago, but wanted to discuss the book in the podcast as a
    complement for pretty much any game that wants to have some sort of occult Nazi
    theme to it.
    The second is the Star Wars RPG from Fantasy Flight Games,
    but not the big core rule book, but the beginners box, which is truly
    excellent.
    As usual, your feedback is most appreciated, so
    please do feel free to email us on [email protected] and let us know what you think!
    Look forward to hearing from you and hope you
    enjoy the show!
    58 min
  • Episode 103–Obatron Productions with Vickey and Robert Beaver
    This episode brings you an interview with Vickey and Robert Beaver from Obatron Productions.
    You might know Vickey as she is a regular in the show and co-hosts the RPG
    episodes, but I wanted to have them both to talk about their company and recent
    Kickstarter for their Savage Worlds campaign setting Tunse’al.
    But we also discuss what other services their company is going to provide, as
    it would seem they’ve found some niche in the market that would be very useful
    to a lot of companies!As usual, your feedback is most appreciated, so please do feel free to email us
    on [email protected] and let us know what you think!
    1 hr 1 min
  • Episode 102–I Am Zombie with Mark Rein-Hagen
    It is no secret that I like zombies. If they were real, I’d pet them.
    However, even I must admit that in the last few years they’ve been done to death
    and even the latest TV series based on successful comic books use them as a
    means to study human relationships and introspection, not as a credible enemy
    unless they’re for opportunistic plot advancement.
    Yes, I think that’s what most movies do.
    When I heard that Mark Rein-Hagen was working on a game called I Am Zombie I
    was curious; even interested. Firstly and mainly because Mark is the man behind
    Vampire: The Masquerade and the World of Darkness series. Probably the most
    influential role playing games series since Call of Cthulhu (probably… I could be wrong and you’re welcome
    to argue that point).
    So, after meeting him at the UK Games Expo, I asked
    him to come for an interview. I promise you, what I heard, I didn’t know expect
    and what I heard pleased me.
    In fact it pleased me so much and I was (am!) so taken by this man’s
    genuineness and passion for the hobby that I have left in the swear words, so
    this episode is not all that family friendly. Sorry about that.
    I am Zombie is not in Kickstarter and, please please please,
    consider backing this project when you’ve finished listening to the podcast.
    Please.
    As usual, your feedback is most appreciated, so
    please do feel free to email us on [email protected] and let us know what you think!
    Look forward to hearing from you and hope you
    enjoy the show!
    1 hr 1 min

About GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

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We cover, mostly, Asian and Indie boardgames and roleplaying games. We do interviews, reviews and publishing advice with some of the best people in the industry.