
Sign up to save your podcasts
Or


In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.
Join the discussion
Changelog++ members save 3 minutes on this episode because they made the ads disappear. Join today!
Sponsors:
Featuring:
Show Notes:
Something missing or broken? PRs welcome!
By Changelog Media4.4
2929 ratings
In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.
Join the discussion
Changelog++ members save 3 minutes on this episode because they made the ads disappear. Join today!
Sponsors:
Featuring:
Show Notes:
Something missing or broken? PRs welcome!

272 Listeners

382 Listeners

289 Listeners

623 Listeners

583 Listeners

290 Listeners

45 Listeners

434 Listeners

987 Listeners

188 Listeners

180 Listeners

210 Listeners

64 Listeners

514 Listeners

67 Listeners