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I know we just finished our 2023 Games of the Year episode, but we're so over last year. It's cult-of-the-new time -- what are the badass games we're looking forward to in 2024? We invited gaming sommelier Alex Hart of Might I Suggest a Game to help us out since he also just put out his list!
And while we're frequent boardgame recommenders, sometimes we run into a few that are super difficult to endorse for some reason. Which ones? Listen to find out!
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The end of 2023 means only thing: time to talk about the best board games of the year. And for this awards season, we invited board game content creator and standup comedian Grant Lyon to discuss our favorite party, light, medium, and heavy games that released over those 365 days. Do you agree with our picks? Did we miss any that would have changed our lives? TELL US.
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The 2023 Games of the Year (see below for the full list of winners and runners up):
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New year, new(-ish) games! Christina and Shoe pit some newer board games against their predecessors or competitors: the new co-op King of Monster Island vs. the original free-for-all King of Tokyo, two-player Tokaido Duo vs. the original Tokaido, and head-to-head dice-chuckers Kapow! vs. Dice Throne.
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What's better than a bunch of adorable, flower-pollinating honeybees? Putting those honeybees in space! New worker-placement game Apiary is the buzzworthy debut design of Connie Vogelmann. We invited her on the podcast to see how she went from playtester to a proud creator of a high-production game by a big-time publisher. We also chat about what responsibilities designers, publishers, game teachers, and players have in preventing "bad play" plus some recommendations for smaller-group party games.
We're giving away a copy of one of those small-group party games, Stool Pigeon! To enter, just subscribe to our newsletter (look for the "subscribe" email field on the front page of our website).
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We are back and ready to cover more great Euro games with Daniel Wahlen of The Game Table! This time, we focus on the new hotness that 2023 has generously brought us, but if you're more into modern-day remakes or sequels to legendary classics, make sure to check out Part 1. In this episode, we give our impressions on...
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Euros, Euros, and gyros! We love a good Euro-style strategy game, but we couldn't cover all the great releases this year in just one podcast. Especially when we're chatting with fellow enthusiast Daniel Wahlen of The Game Table -- we just have so much to talk about! So in part one, we cover some fantastic remakes and sequels to some legendary classics.
(And yes, we did pause during one of our Euro gaming days to eat some gyros....)
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Ten years ago, your Going Analog hosts Christina and Shoe were obsessed with the digital collectible card game SolForge. Sadly, the daily (and nightly) sessions of lane-based combat mixed with a revolutionary upgradable-card system went away when the game eventually sunsetted (solsetted?). But, Richard Garfield (Magic: The Gathering, Android Netrunner) and Justin Gary (Ascension, Shards of Infinity) knew their co-design still had some...ahem, magic to it, so they revived it via Kickstarter as a tabletop experience, SolForge Fusion.
Now SolForge is full-circling its career by returning to its original format. This time, however, the new digital game will work with its physical counterpart on a truly ambitious new platform.
We chat with Richard and Justin about SolForge and SolForge Fusion's interesting journey, with its ups and downs and ups again -- and what fans can expect from the franchise moving forward.
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Let's be honest: We'll make any excuse to talk with Elizabeth Hargrave, the Kennerspiel-winning designer of Wingspan, Mariposas, and Tussie Mussie. So our current excuse? We wanted to talk to her about her soon-to-be-released The Fox Experiment (published by Pandasaurus) and Undergrove (by AEG). So now we can nerd out about how Elizabeth marries a (usually) nature-related theme to game design -- and all the random things we've learned about the world and each other while board gaming.
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We've had so much fun with Friendly Skeleton's upcoming party game Trash Talk that we wanted to dedicate a whole episode to other light-hearted fare that's great for gaming groups. Are you more of a co-op party gamer...or do you prefer to go at it in teams? We asked Jacob Way, Head Skeleton at Friendly Skeleton (formerly Deep Water Games), to join us to show us how to party (game)!
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Prolific content creator/streamer Banzainator joins Christina and Shoe to talk what we love best: video and board games! What do we like better...and when? Also why do we keep going back to co-op games when...we think we don't really like them all that much? What types of games break through that barrier for us? Listen for fun times!
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