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Find out what exactly AppLinks are, how they work, and how you can use Rivets to add support for them to your own .NET apps.
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James Montemagno from Xamarin discusses Portable Class Libraries with us. Learn what PCL's are, how to use them in your Xamarin projects, and what the Advanced PCL or Bait and Switch PCL trick exactly is (hint: use platform specific code with PCL's!).
Special Guest: James Montemagno.
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Wayne Carter from Couchbase and Zack Gramana from Xamarin talk to us about Couchbase Lite for Mobile.
Special Guests: Wayne Carter and Zack Gramana.
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John Sonmez talks to us about the importance of building a strong personal brand in software development. John discusses not only why it's important, but how developers can get out there to start marketing themselves and building their brand.
Special Guest: John Sonmez.
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Ben's been working on an interesting new framework called Monkey Arms which is inspired by Robot Legs for Flash.
Special Guest: Ben Bishop.
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We force Frank Krueger to talk to us about F#!
Special Guest: Frank Krueger.
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Jesse Liberty talks to us about his recent ventures into Mobile development with Xamarin.Android!
Special Guest: Jesse Liberty.
Sponsored By:
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We sit down with Jonathan Peppers from Hitcents to talk about writing Games using MonoGame and Xamarin for iOS, Android, Windows and more!
Special Guest: Jonathan Peppers.
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We sit down with John-Daniel Trask and Jeremy Boyd of Mindscape to talk about their Error Reporting service Raygun.io and how it fits in with Mobile and Xamarin apps.
Special Guests: Jeremy Boyd and John-Daniel Trask.
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Paul Betts talks with us about all things Reactive: Reactive Extensions (Rx), Reactive UI (RxUI), and how they fit together in a Microsoft and Xamarin mobile world. Paul also discusses his Akavache and Splat libraries, and his new Live-coding experiment!
Special Guests: James Clancey and Paul Betts.
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