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Building off our recent episode on Chivalry & Sorcery, this week we look at another realistic medieval RPG world, N. Robin Crossby’s Hârn. Unlike C&S, though, Hârn was originally created as a system agnostic setting. That’d change later, with the HârnMaster system, but with or without the rules, the Hârn remains one of the the most ambitious and stunningly detailed ever created. Let’s take a look around, eh?
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Building off our recent episode on Chivalry & Sorcery, this week we look at another realistic medieval RPG world, N. Robin Crossby’s Hârn. Unlike C&S, though, Hârn was originally created as a system agnostic setting. That’d change later, with the HârnMaster system, but with or without the rules, the Hârn remains one of the the most ambitious and stunningly detailed ever created. Let’s take a look around, eh?
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