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The players take a moment to breathe and digest everything that has happened so far.
The party has a confrontation with Captain Valentine and go over the promises and deceptions made to the Hayse Family.
The players chase a lead to find Captain Valentine, only to find themselves in an alley, drowned by the smell of rum.
The party experiments with a teleportation circle and finds themselves in an unexpected place.
The party makes a deal with Lady Melora, and enjoys some long-needed rest and relaxation, as well as investigating ruins to the south.
All the loose ends of this season are beginning to get tied up in a Gordian Knot.
The battle is over and a Terrasque remains, imprisoned before the party.
The party has a final confrontation with the Genasi Necromancer, Phoenix.
Credits:
J.R.S. Schattenberg - Pacem: https://www.youtube.com/watch?v=wAomRpjIxqk&ab_channel=J.R.S.Schattenberg-Topic
Battle Music: https://www.youtube.com/playlist?list=PLS-VFMeLklgIIeKNZuBHq1ZMPo08EQj77
Boss Music: https://www.youtube.com/playlist?list=PLS-VFMeLklgL6BcASxibA-f9DmggE4reS
Eddie has a heart-to-heart with Eddy, and the party races to the Grave of Ill Omens.
Credits:
J.R.S. Schattenberg - Pacem: https://www.youtube.com/watch?v=wAomRpjIxqk&ab_channel=J.R.S.Schattenberg-Topic
Social Intrigue Music: https://www.youtube.com/playlist?list=PLS-VFMeLklgKFKmKRDWAAi2zBXT-JSZ6m
From the publisher's feed
Welcome to House Common Blood, an exciting 5th Edition Dungeons and Dragons podcast! Join us on a thrilling Homebrew Adventure as we weave a collaborative story during gameplay. Whether you're a…
In Campaign One, spanning two gripping seasons, our party ventures into the heart of the bustling harbor city, Drogue Port. A dark underbelly thrives within its streets and alleys, where blood mingles with the allure of forbidden fantasy drugs. The city is plagued by the sinister Jade Hand, a shapeshifting kingpin, and the gangs under its control. Will our heroes rise to the challenge and save the harbor from its imminent doom, or will they succumb to its treacherous depths?
Prepare for Campaign Two, where we introduce two new players into our fold. Set in a world on the brink of an all-consuming war, our party finds themselves condemned to death, earning the chilling moniker 'The Hangmen'. In a desperate bid for survival, they are thrust into clandestine missions by the nation of Juulriono. Labeled as expendable pawns, their actions will shape the fate of humanity. Can they fulfill their covert tasks and turn the tide against the elven forces, the last hope for humanity's survival as the world hurtles toward its end?
Join us on this thrilling podcast journey, where each campaign is a new adventure, and our characters evolve with every step. Get ready for epic quests, unexpected twists, and unforgettable moments. Tune in and immerse yourself in the gripping tales of heroism, treachery, and the ultimate struggle for survival.