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Tim Miller, director of the first Deadpool film, discusses his new project Secret Level, an anthology series for Amazon that adapts various video games into short, animated episodes. Each episode focuses on a specific game, capturing its unique tone and world-building. Miller hopes to celebrate the legacy of gaming, from classic titles like Pac-Man to modern hits like The Outer Worlds, while also respecting the source material and encouraging developers to explore dormant franchises. The article also highlights the inclusion of an episode based on Concord, a canceled Sony game, serving as a final tribute to the game's developers and showcasing the potential that the project holds for revitalizing forgotten titles.
By Author Adidas Wilson2.5
22 ratings
Tim Miller, director of the first Deadpool film, discusses his new project Secret Level, an anthology series for Amazon that adapts various video games into short, animated episodes. Each episode focuses on a specific game, capturing its unique tone and world-building. Miller hopes to celebrate the legacy of gaming, from classic titles like Pac-Man to modern hits like The Outer Worlds, while also respecting the source material and encouraging developers to explore dormant franchises. The article also highlights the inclusion of an episode based on Concord, a canceled Sony game, serving as a final tribute to the game's developers and showcasing the potential that the project holds for revitalizing forgotten titles.

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