How to Be a Better DM: Dungeon Master Tips for the DM Newbie, the Hobbyist and the Forever DM

How to Be a Better DM: Dungeon Master Tips for the DM Newbie, the Hobbyist and the Forever DM

By Justin LewisLeisureHobbies
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How to Be a Better DM: Dungeon Master Tips for the DM Newbie, the Hobbyist and the Forever DM episodes

  • What to do with an NPC Companion...

    The problem of the NPC companion... the poor shmuck that your party drags along with them that YOU suddenly have to play as if you were both a player and a DM. They are just trouble, right? NO! If you learn how to pick your battles when using them in combat, roleplay situations, and other situations, you'll see that they can add to important moments without being a drag in the meantime.

    21 min
  • Better Improv For Dungeon Masters: The Rule of Intent and Yes AND

    Welcome to How to Be a Better DM

    Today we talk about improving improvisation when your players do something out of the blue.

    Tip #1: The Rule of Intent - think about the intent of the player as you improvise and try to meet and fulfill that intent.

    Tip #2: Yes AND - in your yes anding the AND should be capitalized because that’s the most important part.


    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Roll and Play Press:http://session0studios.com/rollandplay

    Phantasm Studios: https://session0studios.com/fantasms

    Monument Studios: session0studios.com/monumentstudios

    Discord: http://session0studios.com/discord

    Patreon:https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    13 min
  • Embracing External Inspiration in D&D Without Shame

    Oh, so you'd like to create EVERY story arc, enemy, NPC, and element of your D&D adventure out of thin air, without resorting to using characters who are blatant knockoffs of well-known actors or movie characters? And let me guess: you'd also like every adventure arc be an entirely new story that's never been seen (or at least is heavily disguised). Well, this is the wrong episode for you, because Tanner discusses why copying or embracing external story and character inspiration isn't cheap, negative, or even lazy: it's actually a great tool for DMs!

    15 min
  • The Secret Inner Work of Exceptional Dungeon Masters

    Thanks for listening. Today we talk about the secret inner work required to be a great dungeon master. Here are some notes:

    People Management of yourself as the DM

    Self Validation

    Jealousy

    Curiosity

    Self Regulation

    Six Pillars of Self Esteem

    Don’t take things personally

    The 4 Agreements

    Assertiveness

    Personal Clarity

    Journaling

    Self-Discipline

    Routines

    Relationship Builder

    The Like Switch

    Grattitude

    Grattitude Journal


    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Roll and Play Press:http://session0studios.com/rollandplay

    Phantasm Studios: https://session0studios.com/fantasms

    Monument Studios: session0studios.com/monumentstudios

    Discord: http://session0studios.com/discord

    Patreon:https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    17 min
  • Do Your Words Have Weight As A DM?

    Do you ever wish that players would just STOP and take things seriously for one minute?! After all, you want the next moment to FEEL important... but how can you do that? How can you add weight to your words? Namely, the type of weight that gets players to quiet down, lean forward, and think. It's not easy, but it is absolutely possible!

    21 min
  • 4 Tools for Dungeon Master Improvement

    Every DM wants to get better, but “improvement” can feel vague. In this episode, we break it down into four concrete tools you can use to actually level up your Dungeon Mastering—whether you’re running your first campaign or your fifth.


    The 4 Tools


    1. The Dungeon Master Level Up Guide

    • A free newsletter from Session 0 Studios that delivers practical advice and DM growth tips straight to your inbox.


    2. Record Your Sessions

    • Why listening back is one of the fastest ways to spot your blind spots.

    • Story: Grim casts Detect Thoughts—and how hearing it later changed how we thought about the moment.


    3. The After Action Report

    • A simple, repeatable reflection process:

    • What did we want to happen?

    • What actually happened?

    • Why did it happen?

    • What can we learn going forward?

    • Story: breaking down the last session at our own table.


    4. Content You Consume

    • People Management: The Like Switch, How to Win Friends and Influence People

    • Performance: YouTube channels like Improve Your Voice and PVImprov

    • Game Design: Game Maker’s Toolkit

    • Storytelling: Writing Excuses, Matt Colville, Mystic Arts, High Rollers


    These aren’t just entertainment—they’re study material for growing as a DM.


    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Roll and Play Press:http://session0studios.com/rollandplay

    Phantasm Studios: https://session0studios.com/fantasms

    Monument Studios: session0studios.com/monumentstudios

    Discord: http://session0studios.com/discord

    Patreon:https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    11 min
  • How to Make Combat Encounters Fun Again: Part 3

    Here are my tips:


    Use scatter terrain

    Use distance

    Use elevation

    Capture the Flag

    VIP

    Zombies

    Tag

    Hide and Seek

    Snatch and Grab

    Ingredient Gathering

    King of the Hill

    The Ground is Lava

    Shock and Awe

    Library Book

    The Shell Game

    Add Water Elements

    Add the Weather




    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Roll and Play Press:http://session0studios.com/rollandplay

    Phantasm Studios: https://session0studios.com/fantasms

    Monument Studios: session0studios.com/monumentstudios

    Discord: http://session0studios.com/discord

    Patreon:https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    13 min
  • What To Do When Your Campaign Stops

    Most DMs have had at least one period of time when their party suddenly starts meeting A LOT less often. Whether it's life changes or just a lack of interest, what do you do? Do you quit, stay the course, or make a change? That's the topic of today's podcast with Tanner. He gives DMs 3 steps to help them decide on next steps if their campaign is becoming a thing of the past. Let's learn how to be a better DM!

    10 min
  • Combat Encounters are Broken: Let’s Fix Them - Part 2

    Today we fix combat encounters, plus my kids have something to say.


    This is what we talk about:


    Use scatter terrain

    Use distance

    Use elevation

    Capture the Flag

    VIP

    Zombies

    Tag

    Hide and Seek


    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Roll and Play Press:http://session0studios.com/rollandplay

    Phantasm Studios: https://session0studios.com/fantasms

    Monument Studios: session0studios.com/monumentstudios

    Discord: http://session0studios.com/discord

    Patreon:https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    12 min
  • Embracing Randomness in D&D

    Do you feel like, unless you plan every single item, NPC interaction, and every encounter down to the letter, that you'll lose control as a DM? Well this episode is for you! Tanner discusses randomness, rolling for items, enemies, and more, and also shares ways your next D&D session can be RANDOM without being LESS.


    Also, for anyone curious about FanX, where we'll be on 6 different panels, check out this link: https://fanxsaltlake.com/

    19 min

About How to Be a Better DM: Dungeon Master Tips for the DM Newbie, the Hobbyist and the Forever DM

From the publisher's feed

Learn how to be a better DM (Dungeon Master) so you can tell better stories for yourself and your friends.

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