Indie Game Guildhall

How to Break Into the Industry; Tips and Tricks


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In this episode, we talk to Jordan Davenport, a AAA game designer at EA, who has been making games for both indie and professional markets. Jordan shares his journey from creating his first game, S.O.N, which he self-published on PlayStation and won an Epic Games grant for $25,000, to working at Lost Boys Interactive and EA. We discuss the challenges of game development and his advice for aspiring game designers. Tune in to hear more about Jordan’s passion for games and his insights into the industry.

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Learn more about S.O.N
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Indie Game GuildhallBy Indie Game Academy

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