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In this episode, we speak with Inna Horobchuk, an architect and creative technologist exploring spatial AR through Snap Spectacles. She shares how her background in architecture informs her approach to designing digital layers in real environments, focusing on context-aware and utility-driven experiences. Inna explains why solving small, practical problems can be more impactful than building complex demos, and how constraints like field of view and battery life shape design decisions.
Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
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By Gabriele Romagnoli5
66 ratings
In this episode, we speak with Inna Horobchuk, an architect and creative technologist exploring spatial AR through Snap Spectacles. She shares how her background in architecture informs her approach to designing digital layers in real environments, focusing on context-aware and utility-driven experiences. Inna explains why solving small, practical problems can be more impactful than building complex demos, and how constraints like field of view and battery life shape design decisions.
Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
***
CONNECT WITH OUR GUEST
💼 Linkedin
🔗 Website
***
CONNECT WITH ME
🐤X (Twitter)
💼 Linkedin
🔗Link-in Bio
***
PAST EPISODES
🎙️ Show Website
🟢 YouTube
🍎Apple Podcast

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