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The podcast currently has 24 episodes available.
We talk about STUFF! Things to buy to make your time as a GM a little easier, and just help out your game in general. We then teach everyone how to play Vampire the Masquerade 5th Edition, and go to the dark streets of the World of Darkness, to find a vampire trying to feed.
This week we talk about how to choose an RPG system that fits your campaign style, tone, or theme. We then learn about the Mythic RPG and play all regency style, to get ourselves a love interest, and maybe a husband?
We talk about how to effectively use GM PCs, or NPCs that follow characters around. We then learn how to play Maze rats, and we trudge through a large complex to find the magic amulet to bring us together for friendship.
We're back! We had a small hiatus due to some consequences from a bad skill check, we explain it in the show! We talk about risk, reward, and probabilities to help you frame situations in your games. We then learn how to play Fate Core, and travel to Amphibia 12 to rescue the tadpoles. Won't you think of the Tadpoles!
Darien is back! We talk about how to get some constructive feedback from your players about your performance. We learn how to play Danger Patrol Pocket, and stop the great hordes from breaking through and destroying our universe.
We have a special guest host! Marcus comes and joins us for a conversation about how to teach TTRPG systems to players. We teach Tiny Dungeon, and visit a town where the man has to go down.
Warren returns with the how to gm everything crew to talk about note taking as a GM, and the secrets you should keep as a player and GM. We also learn how to play Clown Helsing and visit a coffee shop to take all the dignity from a goth vampire.
The How to GM Everything Crew has a special guest! We cover his game and revisit some older action adjudication rules. We then learn how to play Dungeon World, and travel to a place where the magical barrier stops monsters from invading, but the teens want to be cool, and venture outside.
The HTGME crew comes together to talk about 10 things every games should have, and how to find examples in our RPG play. We then Join Lady Blackbird and Cyrus Vance in a cell on the Hand of Sorrow to find out how they'll escape their fate.
The crew talk about Modules for TTRPGs and their use in your games. We learn how to play Once Dice Cyberpunk, and take a trip to the brain tree to find a brain disk.
The podcast currently has 24 episodes available.