Indie Game Lunch Hour

How To Make Your Multiplayer Game Survive Launch Day


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In this episode, we sit down with Paolo, a seasoned veteran with a decade of experience in multiplayer game development. Former CEO of StarworkGC S.R.L., the studio behind the awesome game Hunt For Gods, Paolo now leads development at Ariokan and serves as Unity's Technical Lead for Small Scale Competitive Multiplayer Template. With insights honed through years of industry experience, Paolo shares invaluable tips and strategies on how to ensure your multiplayer game not only survives but thrives on launch day. Whether you're an indie developer or part of a larger studio, this episode is a must-listen for anyone navigating the competitive landscape of multiplayer game development.

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Indie Game Lunch HourBy Indie Game Academy

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