How to Save the World | The Psychology & Science of Environmental Behavior

How to Save the World | The Psychology & Science of Environmental Behavior

By Katie PatrickScienceSocial Sciences
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How to Save the World | The Psychology & Science of Environmental Behavior episodes

  • Individual Action Vs Systems Change PART 2: A Continuum Of Six Buckets Ep58

    People often ask me why we should practice individual environmental behavior change when what we really need is "systems change." It's not an easy question to answer. We need "systems change" implemented by governments as policy (like plastic bans), economic levers (like a carbon tax), and physical infrastructure (like bike paths). Yet, all systems are made up of networks of individual people who influence systems and are allowed individual freedoms. The two cannot be separated.

    In this episode, I talk about the social and political dynamics of government-enforced systems change. No two environmental scenarios are the same and each needs to be solved with a different approach to influencing individual people to take personal actions (like composting) and governments to bring in policy (like providing compost pick up). 

    I see environmental psychology as a way to implement structural change across millions of people in a way that succeeds - because the solution is designed to harmonize with the human mind. In this way, systems change IS behavior change. 

    I categorize scenarios into what I'm calling the "six buckets" that range in government involvement to help clarify the various arrangements of government control and individual freedoms that come with environmental change.

    * * * 

    How to Save the World is a Podcast About the Psychology of What Gets People To Take On Sustainable Behavior and Climate Action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to get magnitudes more people to adopt your environmental campaign, program, or product. Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com

    Get a copy of How to Save the World on Amazon

    Join Katie's masterclass training in climate action design for $25 / month http://katiepatrick.com/gamifytheplanet

    This podcast is supported by our friends at Earth Hacks who run environmental hackathons, Conservation X Labs who promote community-driven open tech development for conservation, and Climate Designers - a network of designers who use their creative skills for climate action.

    Contribute a monthly donation to the How to Save the World podcast at patreon.com/katiepatrick

    Follow on Twitter @katiepatrick, Instagram @katiepatrickhello, and LinkedIn

    Book a 90-minute Idea Storming Call with Katie: https://calendly.com/katiepatrick/idea-storm

    37 min
  • Individual Action Vs Systems Change PART 1: Six Hidden Biases in the Question Ep57

    In this episode, I unpack six unconscious assumptions that people make when they ask me the question "Why do we need to study individual behavior when we need system-level change?" There is often some flawed thinking in the way this question is asked. While it's true we need systems-level change, this doesn't undermine, nor is it in opposition to, the role of behavioral psychology. Before we can give a thorough answer, we need to question the assumptions and expectations behind the question.

    * * *

    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product.

    Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com

    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet

    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 

    Follow Katie on:  Twitter @katiepatrick

    Instagram @katiepatrickhello

    LinkedIn https://www.linkedin.com/in/katie-patrick/

    24 min
  • Four Questions You Should Brainstorm For Clarity and Motivation Ep56

    In this episode, I share a new journaling practice that I've recently started that involves answering four specific questions. This practice has been an absolute game-changer for me, and I believe it can profoundly impact your life and work too.

    Inspired by her previous episode on the Fun-O-Meter, I emphasize the importance of asking meaningful and substantial questions to shape the trajectory of our lives. These questions are designed to align the inner compass of your environmental work and creative flow toward your true purpose in a way that delivers the best energy, ideas, and momentum you have to change the world.


    Take out a journal and start brainstorming your thoughts on these four master questions:

    1. What's "The Big Why" behind what you do?

    2. What's the amazing vision, destination, and goal you are working towards? What is the "vast and endless sea" you are inviting people to join you on?

    3. What's the most fun thing you could do to work towards this goal?

    4. What's "The One Thing" you need to do now to make it happen?


    Push yourself to write 10, 20, or even 100 responses to each of these questions. If you're busy, just write down one answer to each. This practice will set your direction in the most authentic and resonant path for you. This is the place all the best momentum, ideas, and progress comes from.


    * * *

    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product.

    Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com

    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet

    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 

    Follow Katie on:  Twitter @katiepatrick

    Instagram @katiepatrickhello

    LinkedIn https://www.linkedin.com/in/katie-patrick/


    18 min
  • Designing A Climate Action Dashboard for Cities: A Deep Dive into Behavioral Science Ep55
    What are the behavioral science secrets behind making a climate action dashboard for cities that ACTUALLY gets people to act? In this episode, I'll take you a deep dive into the design theory behind creating a climate action dashboard for a city using a behavioral science-informed approach.
    I share the importance of distinguishing between action design and graphic design, as well as climate reporting and climate accounting. Climate Action Design is different. It's not "reporting," it's designed to invoke a behavioral response. The aim is to create dashboards and apps that motivate people to take pro-environmental action (not just display data).
    To get the most out of this episode, please download the dashboard design at this link here while you are listening:
    https://www.dropbox.com/s/oc3muxbklvh43xc/high-res-dashboard.png?dl=0
    1. Show the start, in numbers.2. Show the end, the goal, quantitatively.3. Show a feedback loop score on what you want to change that updates often.4. Identify highly specific actions and track the progress of these.5. Use nested groups (like teams in a game) i.e. cities in a county or classrooms in a school.6. Break the goals down into levels, like a video game or karate belts. Focus on moving people to the next level from where they are at, in increments.7. Give rewards when players achieve a notch in the level, like a badge or prize.8. Always benchmark and compare to the average performance of the group, maybe use a leaderboard.
    * * *
    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product.
    Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com
    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet
    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 
    Follow on: 
    Twitter @katiepatrick
    Instagram @katiepatrickhello
    LinkedIn https://www.linkedin.com/in/katie-patrick/
    33 min
  • Earth Imagination Day: Teaching Kids To Imagine a Positive Eco-Future, Sophie Poisel Ep54

    In this episode, we chat with Sophie Poisel, an award-winning innovative teacher who hosted the first Earth Imagination Week with her students. Sophie showed us that when you give children the tools to imagine positive new ecological worlds, they come up with incredible work! Eco Minecraft worlds, green Lego lands, biophilic architectural illustrations, 3D building models - the kids made it.

    We delved into the power of environmental imagination and how it can spark awe-inspiring creativity and passion in young minds. And even more so, how sustainability education and environmental imagination exercise diffuses into the entire family, leading to real and tangible behavior changes in parents.
    Sophie is the head of the Lang Walker Academy at the Powerhouse Museum in Sydney and has post-graduate studies and research in gifted education and has been awarded the Premier’s Prize and a high commendation from the Prime Minister of Australia for her work in innovation in STEM-based education.

    See that the kids made: https://www.instagram.com/katiepatrickhello/guide/earth-imagination-day/17928466082290777/
    Download the free Earth Imagination Toolkit at http://katiepatrick.com/imagine

    Get in touch with Sophie:
    LinkedIn https://www.linkedin.com/in/sophie-poisel-5118a0188
    Twitter @sophiepoisel

    * * *

    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product. Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com

    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet
    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 

    Follow on: 
    Twitter @katiepatrick
    Instagram @katiepatrickhello
    LinkedIn https://www.linkedin.com/in/katie-patrick/


    1 hr 8 min
  • The Theory of Fun: A Daily "Fun-o-Meter" Journal Practice Ep53
    Do you gauge the quality of your work, content, and life by how "fun" it is? Weird secret - I used to HATE being asked what I did "for fun." In this episode, I share how I started taking the theory and pursuit of fun more "seriously" (lol) as a daily practice and how it's changed everything. I discovered how asking this one question "What is the most fun thing I could do?" can breathe magic into your environmental work, expand your creativity, and unexpectedly redirect you more closely to your true calling. I share more on the theory of fun, the dopamine system, and how the pursuit of fun is an essential driver of innovation and growth.
    * * *
    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product. Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com
    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet
    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 
    Follow on: 
    Twitter @katiepatrick
    Instagram @katiepatrickhello
    LinkedIn https://www.linkedin.com/in/katie-patrick/
    18 min
  • The 7 Pillars of Behavioral Science for Climate Action Ep52

    Don't let your audience walk away without actually doing anything. Here's the action design shorthand you need. Use each of these evidence-based techniques in your project, campaign, or startup to ensure every person you touch goes on to take a real action that shifts the numbers.

    Download The 7 Pillars of Behavioral Science for Climate Action Poster PDF: http://bit.ly/43Ip9E2



    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product. Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com

    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet

    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 


    Follow on: 

    Twitter @katiepatrick

    Instagram @katiepatrickhello

    LinkedIn https://www.linkedin.com/in/katie-patrick/

    25 min
  • How to Design Games for Impact, Education and Action, Dan White CEO Filament Games Ep51
    Today's guest is Dan White. He is the CEO and Founder of the award-winning impact-games development company, Filament Games. Dan is an artist and entrepreneur and probably the world’s most prolific games-for-impact developer. We talk about the nuance of how to create a game that engages, educates, and transforms people and we explore what happens when we put art, action, and impact together into an educational game format.
    Dan and his team at Filament have created nine games specifically about the environment:
    Otter Planet: https://www.habitheque.com/an-otter-planet 
    Aquation: https://ssec.si.edu/aquation 
    Climate Champions: https://www.filamentgames.com/project/climate-champions-2/ 
    Citizen Science: https://www.youtube.com/watch?v=RxmdvsSuR-g 
    Land Grab (game jam): https://www.youtube.com/watch?v=QpVcVODuXeU&ab_channel=FilamentGames 
    EcoKingdoms: https://game-cdn.legendsoflearning.com/content-deploy/4452/EcoKingdoms-Interactions_427/index.html 
    Resilient Planet: https://www.youtube.com/watch?v=qUWoNACJ-7Q 
    Eco Defenders: https://www.youtube.com/watch?v=yfhHhisTrxE 
    Energy City: https://www.youtube.com/watch?v=xIe-HzUodcU 
    https://www.filamentgames.com/
    https://www.linkedin.com/in/danwhite3/
    https://www.instagram.com/filamentgames/
    https://www.linkedin.com/company/filament-games/
    * * * 
    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product. Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com
    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet
    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 
    This podcast is supported by our friends at Earth Hacks who run environmental hackathons, Conservation X Labs who promote community-driven open tech development for conservation, and Climate Designers - a network of designers who use their creative skills for climate action.
    Follow on 
    Twitter @katiepatrick
    Instagram @katiepatrickhello
    LinkedIn https://www.linkedin.com/in/katie-patrick/
    1 hr 19 min
  • When Guilt Works Better Than Pride To Get People To Go Green, Nicole Sintov PhD Ep50

    This month's guest expert on the How to Save the World podcast is Nicole Sintov, Associate Professor of Behavior, Decision-Making, and Sustainability from Ohio State University.

    We'll be interviewing Nicole on her published research paper, "Guilt consistently motivates pro-environmental outcomes while pride depends on context."

    The gist of this research shows that telling people they are performing worse than most others on environmental and climate action, stimulates people to do better.

    We'll dig into the question, "Should we be showering people with compliments and positive feedback about their good efforts, or are we better just telling people when they are doing a bad job?"

    Not that we need to ONLY make people feel guilty, but negative feedback gets a bad wrap and tends to be avoided, but there’s definitely a strong role for it - and it needs to be a tool in the toolbox of change.

    Nicole's research paper:
    https://www.sciencedirect.com/science/article/abs/pii/S0272494422000214
    LINKS

    👉 ⁠⁠⁠Get Katie's FREE Action Design Tips⁠⁠⁠

    🌈 ⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠Apply to The School of Climate Action Design⁠⁠⁠

    🌏 ⁠⁠⁠Join Earth Doctors: 12 Weeks of Gamified Action for Kids⁠⁠⁠ ⁠⁠⁠⁠

    📦 ⁠⁠⁠SHOP Climate Games, Books, Calendars + More⁠⁠⁠


    * * * 

    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product.


    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 

    This podcast is supported by our friends at Earth Hacks who run environmental hackathons, Conservation X Labs who promote community-driven open tech development for conservation, and Climate Designers - a network of designers who use their creative skills for climate action.

    Follow on

    Twitter @katiepatrick

    Instagram @katiepatrickhello

    LinkedIn https://www.linkedin.com/in/katie-patrick/


    1 hr 5 min
  • How to Make Environmental Campaigns Go Viral Using Augmented Reality Games, Kay Vasey + Olivier Bos MeshMinds Ep49

    MeshMinds makes planet-themed augmented reality games designed to massively increase engagement and social media sharing of environmental campaigns.

    Kay and Olivier and I met when we were working for UNEP on the Clean Seas campaign. They do some really interesting work using the software Spark AR (that’s only used for instagram and Facebook applications) to make these very novel, light, immersive, and fun experiences - kind of like a mini or micro game - that people access by pressing the star icon on Instagram.

    And holey moley, the things they make really work! Their game-like creations on Instagram have gotten millions of plays, shares, and viral marketing spreading by mastering this novel approach to engagement.

    In this episode, we'll be diving into various creative ways you can use Spark AR and some of the theory to getting your project to really work.

    Download the Spark AR software for free and try and make something https://sparkar.facebook.com/ar-studio

    Don't forget, always jump on YouTube to search for free tutorials for anything you want to learn.

    Meshminds.com

    https://www.instagram.com/meshminds/

    https://www.linkedin.com/in/kvasey/

    https://www.linkedin.com/in/olivier-bos/

    * * * 

    How to Save the World is a podcast about the psychology of what gets people to do eco-behaviors and take climate action: Environmental engineer, designer, and author, Katie Patrick, hunts down the latest behavioral science literature from top universities such as Harvard, MIT, and Stanford to unearth the evidence-based teachings you can use to rapidly get more people to adopt your environmental campaign, program, or product. Sign up for Katie's free behavior and gamification design course at http://katiepatrick.com

    Join my Gamify the Planet masterclass training in climate action design for $25/month http://katiepatrick.com/gamifytheplanet

    Get a copy of the book, How to Save the World on Amazon https://amzn.to/2Z4jivL 

    This podcast is supported by our friends at Earth Hacks who run environmental hackathons, Conservation X Labs who promote community-driven open tech development for conservation, and Climate Designers - a network of designers who use their creative skills for climate action.

    Follow on

    Twitter @katiepatrick

    Instagram @katiepatrickhello

    LinkedIn https://www.linkedin.com/in/katie-patrick/

    1 hr 18 min

About How to Save the World | The Psychology & Science of Environmental Behavior

From the publisher's feed

What *really* gets people to take action for the planet? Environmental engineer and designer, Katie Patrick, takes you on a wild intellectual journey into the heart of the environmental psyche,…

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