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DM: Mark
The party has found their way back to the Chewbacca plane. They didn't have a lot of choices after some sort of disease broke out on the Fyre plane they were on, and having encountered a goddess who offered to transport them, they took the offer. What will happen when they come face-to-face with Jarreth, who they told a giant lie to?
Visit us online at www.halfwaynetwork.com/idk.
DM: Mark
The party has defeated a trio of lizard folk warriors, no thanks to Conky, found AR and gotten some additional disturbing information about the PICG. They have made their way to the Fyre plane and made inquiries about the PICG. Are they actually fascist, or is this all a way to confuse the easily befuddled group?
Visit us online at www.halfwaynetwork.com/idk.
DM: Mark
The party has found themselves on the Desert Plane amongst lizard folk. They continue their quest to track down AR, and have befriended a small lizard they've dubbed "Lizzie McGuire." Will they find AR and capture him?
Visit us online at www.halfwaynetwork.com/idk.
DM: Mark
The party has reported their failure to capture Agent J to HQ. They're sent out on a new mission to find and capture another resistance operative.
Visit us online at www.halfwaynetwork.com/idk.
DM: Mark
The party has found Agent J but he's escaped their grasp. What to do now...
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DM: Mark
The party has summoned and defeated a demon against all odds and against their own party member. Beadle the Cleric was killed in battle. The party has fled to a nearby tavern and hotel to lick their wounds.
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DM: Mark
The fight against Hezrou (and apparently Mike the Gardner) continues. Who will live and who will perish? Find out in the remainder of the battle.
Visit us online at www.halfwaynetwork.com/idk.
DM: Mark
Ripley has been asked to stay behind at HQ to help deal with the new party from the main office. The rest of the party heads to the Chewbacca plane where they are blinded by the bright and saturated colors surrounding them. They enter the city and take off through the city streets, following Conky who is the only one who can see. They meet Jarreth at Jarreth's Place where Beadle plays a game of chance twice, and loses twice. He owes Jarreth two favors that are discharged only upon death.
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DM: Mark
After fleeing the prison plane, the party heads to the Fyre Plane where they see a hooded figure (they assume is Agent H) give a speech about the PICG and his plans to take over the multiverse. They try to get more info but end up offending some giants and then some elves, so they flee to HQ to debrief Karen and get some equipment upgrades. They're tasked to capture Agent J alive for questioning.
Visit us online at www.halfwaynetwork.com/idk.
DM: Mark
The party has worked their way out of a dungeon puzzle in the prison plane with their new party member and has to decide what they do from here. Where will the adventure take them next?
Visit us online atwww.halfwaynetwork.com/idk.
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