Immersive Audio Podcast

Immersive Audio Podcast

By 1.618 DigitalTechnology
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Immersive Audio Podcast episodes

  • Immersive Audio Podcast Episode 30 Public VR Centres
    In this episode of the Immersive Audio Podcast, Alex Bragg talks to a variety of guests about the world of public VR centres.
    This episode features input from four leading innovators in the VR industry: Mike Bacchus, Director and Co-Founder of Limitless-VR based in Croydon, Anthony Nixon, Director and Co-Founder of Interactive Pro Gaming, a chain of in-pub VR arcades based in London, Alexander Tsyurupa, Director and Co-Founder of DNA VR, London’s first VR entertainment venue known for its multiplayer gaming experiences, Michael Festa, Director of Distribution at Survios, and Cyril Voiron, Executive Producer of Ubisoft Escape Games, the video game developing company behind the recently released virtual reality escape room, ‘Escape the Lost Pyramid.’
    Today, they discuss how VR is changing the way we socialize while gaming, reinventing the escape room experience, and being implemented in sectors far beyond gaming, in health, art, and education.
    This episode was produced by Oliver Kadel, Alex Bragg, Felix Thompson and Michelle Chan with the help of Abbigayle Bircham and Shane O’Hare and included music by Hair Fairlight, Mikey Geiger, Yung Koolade and Knobs Bergamo.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow us on Facebook and Instagram @1618digital.
    Extended show notes, relevant links and more about this episode can be found on our website. https://1618digital.com/immersive-audio-podcast-episode-30-public-vr-centres/
    We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: https://surveymonkey.co.uk/r/3Y9B2MJ Thank you!
    52 min
  • Immersive Audio Podcast Episode 29 John Kyle Varley (Frameworks Productions)
    In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by John Kyle Varley on Skype from Halifax, Canada.
    John Kyle is a musician/music producer and founder of Frameworks Productions, a production company that specializes in creating musical scores for virtual reality and 360º film. At the end of 2017, Frameworks worked with the Banff Centre for Arts and Creativity to develop generative music processes using spatial audio. He recently gave a talk on spatialized 3D audio and generative music at VRTO2019, the annual Virtual & Augmented Reality World Conference & Expo in Toronto, Canada.
    Today, Oliver and John Kyle discuss the influence of sound and music in virtual reality and the creation of Frameworks Productions.
    The Immersive Audio Podcast is produced by 1.618 Digital from London, UK. This episode was produced by Oliver Kadel and Michelle Chan with the help of Shane O’Hare and included music by Knobs Bergamo.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow us on Facebook and Instagram @1618digital.
    Extended show notes, relevant links and more about this episode can be found on our website. https://1618digital.com/immersive-audio-podcast-episode-29-john-kyle-varley-frameworks-productions/
    53 min
  • Immersive Audio Podcast Episode 28 Audio For Augmented Reality
    In this episode of Immersive Audio Podcast, Felix Thompson, with the help of insightful guest speakers, will look at Audio for Augmented Reality, and how it’s changing peoples’ lives today.
    Augmented reality, or AR for short, is an industry that’s been silently booming over the last couple of years. Unlike virtual reality which totally immerses the user, AR offers a blend of the physical and the virtual worlds.
    With the huge success of Pokemon Go, which allows people all across the world to see Pokemon floating around in real life via their mobile devices, augmented reality developers want to take the next step in revolutionising how we hear the world too, making augmented reality experiences for tourism, education, music - and even reinventing hearing aids.
    This episode was produced by Felix Thompson and Oliver Kadel with the help of Abbigayle Bircham and Share O'Hare and included music by Knobs Bergamo, Isaac Joel and Yung Koolade.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow us on Facebook and Instagram @1618digital.
    Extended show notes, relevant links and more about this episode can be found on our website https://1618digital.com/immersive-audio-podcast-episode-28-audio-for-augmented-reality/
    1 hr 6 min
  • Immersive Audio Podcast Episode 27 Noctvrnal
    In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by Helena McGill and Anna Wozniewicz of Noctvrnal via Skype from their office in LA.
    Noctvrnal is an audio post-production studio based in Los Angeles. Co-founders Helena McGill and Anna Wozniewicz are visual storytellers with a background in sound design for narrative film.
    In this episode, Oliver, Helena and Anna chat about the beginning of Noctvrnal, the advancement of the immersive technology, and talk about the importance of diversity in the creative industries.
    The Immersive Audio Podcast is produced by 1.618 Digital from London, UK. This episode was produced by Abbigayle Bircham and Oliver Kadel with the help of Share O'Hare and included music by Knobs Bergamo.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow us on Facebook and Instagram @1618digital.
    Extended show notes, relevant links and more about this episode can be found on our website https://1618digital.com/immersive-audio-podcast-episode-27-noctvrnal/
    50 min
  • Immersive Audio Podcast Episode 26 Tom Szirtes (Mbryonic)
    In this episode of the Immersive Audio Podcast, Oliver Kadel sits down with Tom Szirtes, the founder of Mbryonic.
    Mbryonic is a London-based digital studio that works to create cutting edge virtual reality, augmented reality, mixed reality, and other digital content. They work with a wide variety of companies from Amazon to Essex Council to Gazelli Art House. Tom founded Mbryonic with a simple mission, to apply his creative and technical skillset to innovate business and artistic applications of technology.
    On this episode, Oliver and Tom discuss the ways that virtual reality technology could enhance the experience of listening to music.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow us on Facebook and Instagram @1618digital.
    Extended show notes, relevant links and more about this episode can be found on our website https://1618digital.com/immersive-audio-podcast-episode-26-tom-szirtes-mbryonic/
    1 hr 13 min
  • Immersive Audio Podcast Episode 25 Sinan Bökesoy (sonicLAB)
    In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by Sinan Bökesoy via Skype from Istanbul.
    Sinan is a composer, developer and sound installation artist. He has an engineering degree from the Technical University of Istanbul and a PhD in computer music from the University of Paris. His Cosmosƒ stochastic synthesiser is one of the products of his research done during the PhD studies and is one of the rare examples that such research becomes available as an industry tool in the professional music scene.
    Today, Sinan talks about composing with digital synthesisers, his work at SonicLab and the creation of Cosmosƒ.
    The Immersive Audio Podcast is produced by 1.618 Digital from London, UK. This episode was produced by Abbigayle Bircham and Oliver Kadel with the help of Share O'Hare and included music by Knobs Bergamo.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow us on Facebook and Instagram @1618digital.
    Extended show notes, relevant links and more about this episode can be found on our website https://1618digital.com/immersive-audio-podcast-episode-25-sinan-bo%cc%88kesoy-soniclab/
    42 min
  • Immersive Audio Podcast Episode 24 Darren Emerson (East City Films)
    In this episode of The Immersive Audio Podcast, host Oliver is joined by Darren Emerson who is producer, director and co-founder of VR City and East City Films.
    Recorded in Christmas 2018, during the production of interactive documentary ‘Common Ground’, which recently had its World Premiere at the Tribeca Film Festival 2019, Darren discusses the challenges of devising engaging and innovated work and what it takes to push the medium forward in a highly competitive industry. He talks to us about his journey into VR, his earlier VR documentaries “Indefinite” and “Witness 360:7/7”, and the challenges of running a business.
    We also learn about how funding has developed for creatives and how the availability of financial support is helping to expand and grow the industry, enabling people to use new technology to be able to break rules and to push the boundaries, creating new and exciting ways of storytelling.
    This episode was produced by Abbigayle Bircham, Oliver Kadel, and Lisa Daniels, and included music by Knobs Bergamo.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow 1.618 Digital on Twitter, Facebook @1618digital.
    Extended show notes, relevant links and more about this episode can be found on our website https://1618digital.com/immersive-audio-podcast-episode-24-darren-emerson-east-city-films/
    59 min
  • Immersive Audio Podcast Episode 23 Sofia Brazzola (Ambeo Sennheiser)
    Sofia holds a Master in Design with a focus on Research and Visual Communication, and in her professional experience at Sennheiser has honed music and technology innovation expertise. Now, she is the User Experience Manager in Sennheiser’s AMBEO team, where she leads user-centric research to validate and develop new solutions for a range of 3D audio applications.
    Today, she joins Oliver in this episode of the Immersive Audio Podcast to discuss the role of the AMBEO team, Sennheiser’s AMBEO line of products, and the Augmented Audio Developers Program.
    The Immersive Audio Podcast is produced by 1.618 Digital from London, UK. This episode was produced by Abbigayle Bircham, Oliver Kadel with the help of Kaelyn Tindall and included music by Knobs Bergamo.
    You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via [email protected]
    You can also follow 1.618 Digital on Twitter, Facebook @1618digital.
    Extended shownotes, relevant links and more about this episode can be found on our website https://1618digital.com/immersive-audio-podcast-episode-23-sofia-brazzola-ambeo-sennheiser/.
    38 min
  • Immersive Audio Podcast Episode 22 Audio Design For Mixed Reality Panel (Sennheiser, GDC 2019)
    In this episode, we bring you the highlights from the “Audio Design for Mixed Reality Applications” panel hosted by Sennheiser during the Game Developers Conference last week in San Francisco.
    The panel featured Jean-Marc Jot, a Distinguished Fellow with Magic Leap, Gio Jacuzzi, a 3D Audio Software Engineer with the Sennheiser AMBEO Team, Jack Daniel Gerrard, the Head of Sound at 1RIC, and Orfeas Boteas, the Founder and CEO of Krotos. The panel was moderated by Oliver Kadel, Co-founder and Audio Lead of 1.618 Digital
    The panel discussed the latest tools and the workflow for sound design for mixed reality as well as challenges and innovations that are shaping the future of the immersive audio industry.
    For more information follow: https://1618digital.com/immersive-audio-podcast-episode-22-audio-design-for-mixed-reality-applications-panel-hosted-by-sennheiser-at-gdc-2019/
    Subscribe: 1618digital.com/#contact
    1 hr 12 min
  • Immersive Audio Podcast Episode 21 Dave Malham (FuMa)
    For this episode of the Immersive Audio Podcast, Oliver Kadel is joined via Skype by Dave Malham, ambisonics researcher, retired Experimental Officer at the University of York and half of the team behind the FuMa format.
    Today, Oliver and Dave discuss the impact that Malham has had on the Immersive Audio industry we know today, audio production in the 70s and 80s, and the advancements of ambisonics into the digital era.
    For more information follow: https://1618digital.com/immersive-audio-podcast-episode-21-dave-malham-fuma/
    Subscribe: 1618digital.com/#contact
    30 min

About Immersive Audio Podcast

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Join our host Oliver Kadel and guest presenters, in conversation with industry thought leaders, practitioners, artists, academics and entrepreneurs discussing all aspects of this rapidly evolving…

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