Indie Interviews
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Indie Interviews episodes

  • Georifters | Busy Toaster
    Solomon of Busy Toaster shares his knowledge of organization and workflow throughout his entire gaming career.


    Books Mentioned +And More

    Mental models: Aligning design strategy with human behavior
    Flow
    Drive
    The Design of everyday things
    Critical Thinking
    Blood sweat and pixels
    One Cut of the Dead (Movie)
    The problem solving of Filmmaking – David F. Sandberg (Youtube movie)
    1 hr 9 min
  • Speed Limit | Gamechuck
    Gamechuck Co-Founder Igor talks about their latest game Speed Limit, their amazing Gamechuck Arcade Cabinet, and tons more!

    Link to images! https://imgur.com/a/tLzXnED
    1 hr 6 min
  • Dread X Collection Vol 2. | Dread XP
    DreadXP along with their newly appointed PR rep (very newly appointed as you will hear by the interview). About their new game Dread X Collection 2, how they work with indies, as well as thoughts on how to make a better environment for developers. And if you want even more news from them, they are having the Dread XP Horror Game Showcase on Oct 31st, HALLOWEEN!12/3pmPST/EST
    1 hr 15 min
  • Hazel Sky | CoffeeAddict Studio
    I was fortunate enough to speak to CoffeeAddict Studio founder Charles Marcolim about the upcoming adventure game ‘Hazel Sky.” Check out our written interview below, or the audio version above. For the full audio interview, consider supporting us on Patreon.
    34 min

About Indie Interviews

From the publisher's feed

Get to know the people behind the development of some of your favorite indies.