One of the more unusual fellows that you will encounter in the Kentucky indie film community, Eric Butts is a very talented guy who brings a depth of technical and historical knowledge to any project that he delves into. In addition to being a filmmaker, he is also a very capable talent in music, perfectly capable of being a one-man rock band in a studio environment. I had the pleasure of working with Eric when I directed Shadows Light, and I can say that you will find few people as passionate about film and storytelling as Eric. More recently, Eric has dived into the world of CGI, including 3D modeling and animation. In this IMM spotlight, we visited with Eric to find out how things are going, what's on the horizon, and to give readers a little idea about the man himself. -Stephen Zimmer, for Indie Movie Masters Blog Interview, March 10, 2010 SZ: You are a man capable of wearing many hats, in terms of writing, producing, directing, doing CGI, editing, etc. How would you describe yourself these days, in relation to your career? EB: I've started referring to myself as an artist, but I always cringe a little, because it sounds so pretentious. I've also enjoy being called a Renaissance man. Ultimately, I'd like to be known as a director, maybe an editor and musician as well. I love doing all the other stuff I do, because it's fun to want to learn something and then actually do it, but I really only do it because not a lot of other people can in my current budget levels. I've found it to be a lot cheaper to buy a book and spend some time and just do it myself. That just spilled over to my friends, most of whom are film people as well. A lot of them are very talented too and sometimes they have projects I HAVE to be a part of. I just love making stuff! SZ: What first got you into pursuing an independent film career? EB: I was just sort of born wanting to do it. I started playing music at 2 and started writing by 3. I just never wanted to do anything else. Part of it is because I grew up loving movies. My folks let me watch whatever I wanted at a young age. I spent so much time in video stores, that at one point I actually listed a video clerk as an emergency contact for my school. My mom loved horror and my Dad's into Sci-Fi. My first movie ever was "Alien" when I was 6 months old. Everyone in the theater thought "Oh great, here's comes the screaming baby" but I apparently stayed transfixed on the screen the whole time. Plus, my folks have always been very supportive of my creative thinking! Reality can suck! Sometimes I'd rather create and live in my own worlds and film making allows that on a constant basis. SZ: What are some of the things that you like especially about the world of indie film? EB:No release date deadlines, which is great when you can't spend money, cause time is usually the indie film maker's friend! That can also be a problem. I come from the school of thought that art is never released, it escapes! There's always going to be more you can do to make things better and the more time you have with a project the more things you start wanting to fix. Eventually, you have to just let it go and let it be what it's going to be, then maybe, someday, you can pull a Lucas and go back and fix things, something I've never had a problem with people doing by the way. Other than that, I've never seen much difference between indie and Hollywood for me. I'm going to make what I want to make, period. I would like to make a living at it eventually, but I HAVE to make what makes me happy first! Luckily, most of my ideas are for summer blockbuster types of films, which makes it hard for me to write scripts I can afford to do. Now, with my CG, I'm capable of a lot more! SZ: Conversely, what are the biggest negatives about working in indie film, besides the obvious money restraints? EB: Really all the drawbacks stem from lack of funds. Scheduling is next to impossible. If you need more than a couple actors to get together at the same