indie(Radio);

indie(Radio);

By indie(Function);ArtsLeisureVideo GamesDesign
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indie(Radio); episodes

  • indie(Radio); #83 - Martin Jonasson
    Martin Jonasson, also known as grapefrukt, joins Bret and Ian for an exciting broadcast to talk about recent release holedown, the No More Sweden game jam, post-release bug fixing, and the development process that went into making holedown the satisfying experience it became.
    1 hr 24 min
  • indie(Radio); #82 - Martin Kvale
    Martin Kvale joins Bret and Mike after a long indie(Radio); hiatus, to talk sound design, the importance of vibing with team members, GoNNER, Norway's game scene, languages, and more!
    1 hr 30 min
  • indie(Radio); #80 - Henry Smith
    Season VI of indie(Radio); begins with an interview a few decibels lower than Henry Smith's cooperative shouting game, Spaceteam, discussing the evolution of the game's design, the lack of cooperative games involving person-to-person communication, and Henry's goal to help fill that space with yet another fantastic mobile hit.
    1 hr 27 min
  • indie(Radio); #79 - Martin Kool
    Jumping back to his early days with the Commodore 64, Martin Kool takes us down memory lane, introducing us to technologies we never knew existed that shaped him as a developer, ultimately leading to him working at Q42 and making all the great games he's pumped out so far.
    1 hr 30 min
  • indie(Radio); #78 - Zak Strange
    New graphics APIs, modular phones, game engines, and programming languages. Lots of change, and lots of opinions. Zak Strange has a lot of 'em, and he shares his love and frustrations in this episode of indie(Radio);.
    1 hr 42 min
  • indie(Radio); #75 - Lisa Brown
    Lisa Brown reflects on the past year following her decision to go indie, and shares her enthusiasm for trying new technologies, the hidden stories within Imaginal, and what lies ahead in her career as an indie.
    1 hr 33 min

About indie(Radio);

From the publisher's feed

indie(Radio); is a weekly podcast where we chat with the creative minds involved with the creation of indie games.