Infinite Nerd Theorem

Infinite Nerd Theorem

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Infinite Nerd Theorem episodes

  • Cybercity - The Six Beginnings 2nd Half
    We are back at it dear listeners with the 2nd half of the first session in our ongoing cyberpunk fantasy series Cybercity. In the 2nd half; we are introduced to the remaining members of the party and their respective pasts. Kazimeara the fruit fly whose life was servitude and experimentation at the research and development unit of Bettercorp, till the event horizon brought about the mutations in the earth's flora and fauna causing them to rapidly evolve into new species. She is attacked by a savage beast blaming her for its mutation and she fights desperately and manages to find a teleportation belt that transports her to the new lands "the continent".  finding a new life among the fellow insectoid humanoid mutants. She settles in as the new sheriff and is content when she is greeted by an acquaintance from the council with a request. Next, we met the adventurous Grayson the main coon cat.  After his owner accidently left the door open and Grayson found his way outside for a tour around time, the event horizon takes place, and Grayson finds himself transported to the realm of the felines. Never forgetting the life that he left behind and his owner Jerry, Grayson settles into life and begins a life as an explorer and archaeologist. Through his travels he has made many friends and one such companion is a member of the council. The mastiff; Sully. Informing him of the rumors that humanity still remains, Grayson is eager to begin his search for his owner, but Sully also passes a warning as well, if he looks into the rumors, he might not like what he finds about humanity now. After a few centuries Grayson and Jerry are reunited. Even in his new metal body, Grayson will always remember his scent.  Jerry happy to see that his best friend still lives cannot help but be overcome with emotion and drop his guard and this results in a sudden attack from the leader; Lucifel.  What was thought to be a fatal injury to Jerry, Grayson takes his advice and runs with Jerry's head and flees from the eyes of Lucifel.  Jerry reveals that he still lives, and Grayson prepares a new metal body for his owner and Jerry happily excepts his new metal feline body. With the two reunited Grayson settles into his new life on the continent and after time; Sully returns with a request.  Finally, we return to the scene between celeste and Kane; with the tapping of her tea glass, Celeste helps Kane to dive into his memories and confront his past and except the things he could not change.  After a truly emotional session between the two; Celeste learns the vital information Ted conveniently forgot to say during the previous conversation and with the arrival of "transport". The Six are united.  Thank you, so much dear listeners, for listening and if you enjoy our content; please leave us a like and a rating on your podcast platform of choice it helps us with the algorithm, and till the next one, goodbye!

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 23 min
  • Cybercity - The Six beginnings
    Greetings you wonderful listeners. We are continuing on with our fantasy cyberpunk series utilizing the mutants in the now system. Last session was our session 0 and our players all made their respective characters, and we started to learn a little about the world. Today's session is the introductions to the first half of the party. We learn each of their beginnings and their first encounters with the president of cybercity; Lucifel. The unbeknownst to anyone on the planet a couple of people were using technology they had no right using and they cause the end of the universe.  Thankfully some great minds had prepared contingencies in case something like this happened.  All of the flora and fauna of earth are transported to a new land called "the continent".  Their bodies have been changed and they have become a literal new species.  We witness their new lives and respective homes/societies and see when the council comes to request their help.  So please join us for the first of the. The six beginnings.   If you enjoyed this episode, please check out all of our other content and please leave a review and rating it helps us to be seen more on the algorithm thank you dear listeners until the next one.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 35 min
  • Cyber City: The Six Strangers Arc

    Welcome to the launch of our exciting new series, "Cyber City: The Six Strangers Arc." In this inaugural episode, join us as we embark on a session zero for our fantasy cyberpunk reboot. We dive into a world where technology meets magic, with a twist of chance guiding character creation.

    Our players navigate the unique and random character creation process using the "Mutants in the Now" system. Listen in as they roll the dice to determine their attributes, backgrounds, and mutations, crafting a diverse group of nomadic mercenaries. Each character's journey is shaped by the luck of the roll, leading to unexpected and exciting possibilities.

    As we set the stage for the campaign, explore the rich lore of the continent in the clouds, a vast land teetering on the edge of chaos. With towering kaiju-like creatures and a society on the brink of change, our players must band together to protect a fledgling town from the looming threat of an oppressive corporation.

    Join us in this thrilling setup episode, where randomness meets creativity, setting the foundation for an epic cyberpunk adventure. Stay tuned as we prepare to launch into the first official session, where the action truly begins in Cyber City.

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 28 min
  • Morkborg's Descent: Descent into Madness

    Greetings, one and all, you beautiful listeners. We're back at it, and oh my, it's been some time. I know, I know. You've missed us all, haven't you? We're back with our favorite group of ab-fucking-scum. Yeah, that's right. We're back in Morkborg's descent, utilizing the Morkborg system with Polta, Eggsy, Nigel, Nava, Argryx, and reinhold still deep in the Colorado Rockies.

    When we were last with this group, some shit happened. People from different universes popped up, maybe from like older games I've ran in the past. We had a fucking wrestling giant dragonborn with a paladin that is totally not a thief. We have super soldiers with high-scale weaponry. And then we have a cartoon cat that will destroy you. They barely got away and were tasked to eliminate the threat or face dire consequences.

    As they navigate through a series of bizarre encounters, including a terrifying Monkey King and a cartoon cat, our players find themselves in possession of powerful artifacts. Nava receives the Book of Enoch, Eggsy gets a pair of deadly claws, and Argryx acquires Gabriel's horn, capable of triggering Ragnarok. Nigel, on the other hand, discovers a scalpel made from Yahweh's finger, giving him the power to create or take life.

    Join us as we delve into their chaotic journey filled with deadly battles, unexpected alliances, and the ultimate quest to become the new rulers of this world. Will they embrace their destinies as Adam's horsemen, or will their own ambitions tear them apart? Stay tuned to find out!

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 13 min
  • Morkborg's Descent: A Battle of Wits and Chaos

    Greetings and welcome back, you beautiful listeners! Dive into another thrilling episode of our campaign utilizing the Mörk Borg system. Our favorite group of scum embarks on an unpredictable journey filled with unexpected turns and epic battles.

    Nigel and Argyx execute a daring plan, Nava and Polta clash heads, and Polta ascends to become the literal horseman of death. The group finds themselves in Saudi Arabia, enjoying a moment of peace, only to be disrupted by the arrival of formidable new characters.

    Witness the arrival of Rothgar and Nyx, their unexpected alliance, and the terrifying power of the cartoon cat. As the scum navigate through chaos, they make desperate deals with the Adams, each seeking their own desires and ultimate power.

    Brace yourself for intense action, mind-bending spells, and a battle of wits against an unstoppable force. Will they conquer the cataclysmic threat, or will their world succumb to its wrath? Tune in and find out in this exhilarating episode Morkborg's Descent!

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 18 min
  • Morkborg's Descent: The Horsemen's Genesis

    In this electrifying episode of our ongoing campaign, our group of absolute scum finds themselves scattered across various locations, from the Colorado Rockies to the vast deserts of Saudi Arabia. As they navigate their surreal and perilous environments, they encounter giant humanoids, mystical artifacts, and bizarre new companions.

    Nigel and Argus awaken in a mysterious stone cell, only to be greeted by a punkish youth with a fiery temper and a penchant for GameCube. As they navigate their way through this strange encounter, they meet the enigmatic Adam, who reveals himself to be the first man and a master of creation.

    Meanwhile, our other adventurers traverse a labyrinthine pyramid, encountering magical Skittle-like gems that bestow strange powers. Polta discovers a piece of the old dead's heart, unlocking her destiny as the Horseman of Death. Nava forms a bond with a stone Shishi dog named Jake, while Eggsy finds a new mount in the form of the Eater of the Dead.

    As the episode reaches its climax, Adam unveils his grand plan to prepare his horsemen for the battles to come, hinting at the rise of heroes who will oppose him. With secrets revealed and new powers awakened, our adventurers stand on the brink of an epic confrontation that will shape their fates and the fate of the world.

    Join us for a whirlwind of action, mystery, and unexpected alliances in this unforgettable episode of "Morkborg's Descent: The Horsemen's Genesis."

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 9 min
  • Into the Looking Glass: The Hanged King's Test
    Welcome back, listeners, to another thrilling episode of "Through the Looking Glass" using the Absurdia system. In this episode, Seren faces off against the enigmatic Hanged King and navigates through unimaginable horrors. As she confronts the tortured Gigatitans, an eerie orangutan captain, and the chaos of an eldritch realm, Seren's courage is tested to its limits. Meanwhile, her companions Robert, Craven, and Equilibrium grapple with the void at the universe's edge, each uncovering deep secrets and hidden powers. Join us for an episode filled with suspense, strange encounters, and the promise of an epic journey ahead.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 26 min
  • Hasturmart ep2: Welcome to Hasturmart
    Join us on a thrilling journey inside Hasturmart, a store unlike any other, where the boundaries between realities blurs. Follow Merle, the new head of Loss Prevention and Eldritch Game Warden, as he navigates his first day amidst bizarre coworkers, eldritch creatures, and a store that teleports across dimensions. Meet the enigmatic assistant manager Faith and witness the chaotic yet fascinating dynamics of a truly otherworldly retail environment. Will Merle survive the madness? Tune in to find out!

    Hosted on Acast. See acast.com/privacy for more information.

    25 min

About Infinite Nerd Theorem

From the publisher's feed

This is infinite nerd theorem and just as there are infinite possibilities for stories we are exploring the infinite possibilities of our geeky minds with our shows like our TTRPG INT Tabletop shows…