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Benjamin Hawkins uses decades of marketing experience and insightful thoughts to shed light on hyper-personalization with artificial intelligence, the need for engagement and live events, enticing a shorter attention span and much more in this latest podcast episode.
Benjamin Hawkins is the founder of his own consultancy and the former Executive Producer at George P Johnson Experience Marketing. Tune in to this insightful journey brought to you by Resemble AI
This episode’s special guest is Shyamala Prayaga, the Product Owner Digital Assistant at the Ford Motor Company as well as the Founder of the Digital Assistant Academy and the Founder of the Women in Voice Michigan Chapter.
She's very active in the Voice AI community as well as conversational design, having a vast background in UX and design.
At Ford, she leads the company-wide Autonomous Digital Assistant innovation for voice and chatbots by owning the roadmap and overall vision and working with cross-functional teams to bring that vision to reality.
In this podcast, we discuss how voice tech has evolved over time, proper voice design, how to make self-driving cars more personable with voice assistants, why just being voice-first doesn't work, as well as her foray into hackathon success.
Tune in to this insightful journey.
Brought to you by Resemble AI
This episode’s special guest is Frederic Chesnais, the current CEO of Atari.
Atari, a pioneering video game company, has published some of the most beloved arcade and video games like Pac-man, Space Invaders, Asteroids and now running the Roller Coaster Tycoon franchise.
Frederic’s current efforts at Atari are transforming gaming once again with a new PC/Console hybrid device, the Atari VCS, releasing very soon worldwide.
In this podcast, we discuss how Atari chose to make the Atari VCS, as well as their foray into connecting the blockchain with video games.
Also, learn about how you might be seeing custom Atari hotels in major cities around the world.
Tune in to this insightful journey through Atari’s journey and future.
Brought to you by Resemble AI
Stephen is currently the CEO and Creative Director of Fracture Labs as well as the Creative Partnership Manager at Frame Machine.
His first projects were partnerships for games including World of Tanks (Wargaming), Angry Birds (Rovio/Chillingo), Cut the Rope (Zeptolab/Chillingo), Vampire Wars (Zynga) and many more.
His current portfolio includes blockbuster games like God of War (Sony), Borderlands 2 (Gearbox), Batman: Arkham Origins (Warner Bros), Darksiders III (THQ), and Cyberpunk 2077 (CD Projekt).
At Fracture Labs, his latest flagship is DECIMATED®, a post-apocalyptic multiplayer RPG made using the Unreal Engine, which is scheduled for release in 2022 on PC.
In this podcast, we discussed what it takes to build an innovative game
On the latest episode of Innovative Interactions from Resemble AI is Denisse Kreeger.
Denisse is currently the Head of Global Localization Production at Riot Games. In the past, she has worked with Blizzard Entertainment and Netflix, to ensure a global audience can enjoy their respective content. She's been in various roles within localization, including translation, quality practices, and has also held many leadership roles.
In this podcast, we discussed the importance of Localization for reaching a global audience and uncover the success of doing so with shows like Money Heist on Netflix.
On the latest episode of Innovative Interactions from Resemble AI is Perry Tell. Perry started his career as a member of the hip band in the 80s, called “Figures on a Beach”. Before becoming the CEO of Potato he was the Founder of Inmoji, with clients like Starbucks, Disney, Viacom, Facebook, and Universal Studio before being acquired. He is now the CEO of Potato, an award-winning digital product development studio that develops purposeful and effective digital products and services that have a positive impact on people and the world around them. Their clients include Google, Mozilla, Royal Bank of Scotland, the BBC, and Cambridge Audio.
On our latest podcast episode, Sandy Kolkey of Hawkeye describes what he believes are the core fundamentals of creative marketing, among many other nuggets of wisdom.
Sandy is the Chief Client Officer of Hawkeye, a one-of-a-kind human experience agency. They create experiences across their customer journey, leveraging human insight, the world’s best data, empathetic creativity, and the most powerful technology available. Sandy has worked with clients such as Boeing, Procter & Gamble, Kellogg Company, McDonald's, Google, Discover Financial Services, Walgreens, San Diego Zoo, and his beloved Chicago Cubs.
Innovative Interactions is a podcast by Resemble AI, a leading Voice AI, and Synthetic Voice Cloning Company.
Chris is a Silicon Valley entrepreneur and technologist, now the Co-Founder and CEO of Babblelabs, recently acquired by Cisco. Babblelabs is a deep learning technology company, focused on speech. Most recently, he has led Cognite Ventures, a specialized analysis and investment company for deep learning startups.
Prior to Cognite, he served as CTO for Cadence's IP Group. Chris joined Cadence after its acquisition of Tensilica, the company he founded in 1997 to develop Extensible processors. He led Tensilica as CEO and later CTO to develop one of the most prolific embedded processor architectures.
Dean Orion is the Creative Director of Universal Studios Beijing where he is leading the creative execution of Kung Fu Panda, Land of Awesomeness. He is an iconic writer/producer/creative director with many years of experience designing interactive media projects as well as writing for television. He has worked on everything from TV shows to PC games to theme park attractions, to DVD content to online and console games, to iPad apps. While working for Walt Disney Imagineering, Dean led the design, development, and installation of one of the biggest (if not the biggest) computer vision applications in the world, the Soarin' Living Landscapes queue entertainment experience at Epcot Center.
You can check out the development of Kung Fu Panda Land here - Universal Beijing.
A futurist and pioneer of interactive, immersive and personalized storytelling, Shane Small squeezes every drop out of emerging technologies to create stories that take your breath away.
Prior Shane worked with an internal incubator at Facebook, exploring the question: what kinds of products will near-future platforms technologies (like AR and VR) make possible? Shane also led design for an undisclosed AR project for Facebook.
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