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Tom Straatman (Community Manager) is joined by Torbis for another Community Spotlight! In this episode we get to know our community member Torbis as we talk through his journey as a Battlefield player.
00:20 - Intro
05:10 - Battlefield memories
11:19 - Favorite Battlefield content
16:00 - Content creation
22:45 - Playing with the Community
26:10 - Battlefield 2042 feedback
32:30 - Cookie of the week
34:40 - Outro
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by LoganTheBrawler for the first Community Spotlight. In this episode we’ll talk about Battlefield from the perspective of the players, and get to know Logan as a member of the community.
00:30 - Episode Intro
02:30 - About Logan
03:25 - Content Creation
07:30 - CLAW Community
11:40 - Gaming charity work
16:30 - Physical Claw meetup
18:25 - Cookie of the week
21:05 - Favorite Battlefield content
24:27 - Battlefield 2042 feedback
26:00 - Outro
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined Ryan McArthur (Senior Producer) and Bruce Brodie (Producer) for a review of the team’s journey as we head into Battlefield 2042's Redux, and a short preview of what's next for Season 6.
00:20 - Intro
01:20 - Redux
03:15 - Season 6 expectations
05:40 - The team's journey
10:00 - Redux schedule
14:05 - Control
15:24 - Quality of Life improvements
21:25 - Cookie of the week
22:58 - Outro
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Bruce Brodie (Producer) and Nika Bender (Producer) to talk about the upcoming Battlefield 2042: Redux period.
00:20 - Intro
03:28 - Redux Overview
04:55 - Modes
09:00 - Rewards
12:40 - Gameplay improvements
24:00 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Shashank Uchil (Lead Level Designer) to discuss the completion of reworking all Battlefield launch maps, alongside the arrival of the improved version of Hourglass 2.0 in the next game update.
00:18 - Intro
01:20 - Maps team retrospective
07:30 - Map rework recap
18:00 - Hourglass 2.0 overview
28:50 - Favorite map
35:00 - Final thoughts
36:49 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Afshin Fahlstrom (Game Designer) and Martin Kopparhed (Design Director) to talk about the Season 5 Arkangel Directive Event, and the new limited-time Control game mode.
00:20 - Intro
02:07 - The Arkangel Directive overview
03:25 - Control overview
21:45 - Design and development of Control
36:46 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined once again by Michael Hartin (Narrative Design Director) and Joe Puralewski (Narrative Lead) for a short narrative Q&A on questions submitted by the community.
00:20 - Intro
02:50 - Q&A overview
03:34 - Was Reclaimed always set in Zlín, Czechia?
04:59 - How does the narrative team select the location for the next map?
06:44 - Is it narrative first, or gameplay first?
10:16 - Is it a conscious choice to bring in reappearing names such as Tombstone squad?
11:54 - Does the team leave many things open to interpretation by choice?
13:50 - When and why did the team decide to move ahead 5 years between Season 4 and 5?
16:30 - Is the Battlefield 4 Final Stand DLC cannon?
17:12 - Do you have a favorite character?
19:24 - Is the full story planned ahead of time?
20:30 - Are there any plans to update the Specialist bios with the 5 year gap between Season 4 and 5?
21:40 - Can you talk more about the narrative team's processes when dealing with a story this comprehensive?
24:41 - Will we ever see a Lore section in-game?
25:33 - Will we see more cameos from previous Battlefield games?
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Michael Hartin (Associate Narrative Design Director) and Joe Puralewski (Narrative Lead) to discuss the story and writing process for Battlefield 2042.
00:20 - Intro
01:58 - What does the Narrative Team do at DICE?
06:51 - Telling stories in a multiplayer game
10:10 - Favorite story moments?
17:27 - Where can you learn more about 2042's story?
26:46 - The writing process
30:32 - Building characters
35:40 - Keeping characters authentic
40:22 - Recap of 2042's story so far
46:49 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Kevin Moore (Technical Director), Sean Merson (Producer) and Erik Pomerleau (Release Manager) for a behind the scenes overview where we discuss how our teams update our Battlefield games in a Live Service environment.
00:21 - Intro
03:40 - Game updating process overview
12:08 - Planning for game updates
17:35 - Testing game updates
20:23 - Updating without downtime
25:15 - Different types of updates
28:19 - Quality of life updates
32:21 - Bug fixing overview
34:53 - Live service tweaks
39:33 - Season 5 release overview
55:02 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Alexander Formoso (Game Designer), and Jaime de la Puente Boal (Game Designer) to discuss everything that’s new in Season 5: New Dawn.
01:53 - Vault Weapon improvements
03:50 - Dozer and Irish changes
05:32 - Squad Management, Squad Orders
05:57 - Reworking Vehicle loadouts
06:55 - Season 5 Battle Pass
07:23 - New map: Reclaimed
12:51 - New weapons: XCE Barm GEW-46, BFP.50
16:31 - Weapon balance changes
22:43 - New gadgets: Spring Grenade, Anti-Tank Grenade, Mini Grenade
28:38 - Map rework: Hourglass
29:28 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
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