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Tom Straatman (Community Manager) is joined by Ali Kaporchali (Producer), Ross Darvill (Design Director) and Jim Fagerlund (Game Designer) to discuss how we’re reworking the loadouts for all vehicles in Season 5, alongside further vehicle Quality of Life changes.
00:24 - Intro, Ali
01:07 - Vehicle loadout rework overview
05:20 - Intro, Jim and Ross
06:00 - Vehicle loadout rework details
21:48 - Jet improvements
26:07 - Bolte and LATV4 vehicle changes
29:46 - Stationary Anti-Air
31:38 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Ali Kaporchali (Producer), Jac Carlsson (Game Designer) and Jaime de la Puente Boal (Game Designer) to discuss the Quality of Life changes coming to Dozer and Irish during Season 5.
00:19 - Intro
01:30 - Soldier camera movement
07:55 - Irish Changes
16:47 - Dozer changes
27:05 - Dozer and Irish summary
30:33 - Cookie of the week
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Isabelle Grimborg (Game Designer) and Qassim Obeid (Development Manager) to discuss the new Squad Management and Squad Orders features in Season 5.
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Alexander Formoso (Weapons Game Designer) to discuss the changes coming to Vault Weapons during Season 5.
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield.
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Matthias Wagner (Lead Game Mode Designer) and Raunaq Sokhi (Game Designer) for Season 2 of Inside Battlefield. In this episode, members of the team reflect upon the launch of Update 4.1.0 and discuss what to expect with the Mid Season Event, Leviathan Rising.
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield. www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Nika Bender (Producer) and Amo Mostofi (Producer) to discuss the release of Season 4: Eleventh Hour for Battlefield 2042, and to answer listener questions!
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield. www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
Tom Straatman (Community Manager) is joined by Alexia Christofi (Producer) and Alexander Formoso (Game Designer - Weapons) and Jaime de la Puente Boal (Game Designer) for a deep dive on what’s new in Season 4: Eleventh Hour for Battlefield 2042. They’ll chat about the new Map, Specialist, Vehicle, Weapons, Gadget and more!
Chapter Notes:
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield. www.battlefield.com
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Tom Straatman (Community Manager) is joined by Kit Eklof (Producer) and Shashank Uchil (Lead Level Designer) to discuss how we have designed, built and reworked Battlefield 2042 maps.
Chapter Notes:
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield. www.battlefield.com
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Tom Straatman (Community Manager) is joined by Ben Walke (Producer) and Alexander Formoso (Game Designer - Weapons) to discuss design and balance for the Weapons of Battlefield 2042 as we head towards the release of Season 4.
Chapter Notes:
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield. www.battlefield.com
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Tom Straatman (Community Manager) is joined by Nika Bender (Producer) and Amo Mostofi (Producer) to discuss the recent Update 3.2 for Battlefield 2042 and take a whole bunch of listener questions! To read more about the Core Feedback overview around map design in Battlefield 2042 mentioned by Tom in the Episode, please visit the Community section of our website.
Chapter Notes:
Contact us at [email protected], or @Battlefield on Twitter and Instagram using #InsideBattlefield. www.battlefield.com
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
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