Introduction:
Greetings fellow nerds, it is July 17th, 2012, and welcome to episode #11 of the Instagib podcast, the one stop shop for multiplayer gaming goodness. My name is Jason Thomas and I'm joined, as always, by the perpetual player 2, Aidan. “I’m plugged in and ready to play! (Aidan)” “That’s what I like to hear. (Jason)” Not only are we here, but we’ve brought a guest to enhance your audio experience! He is the ninja annelid assassin, Etienne.
We’ve got some great stuff for you this week, including banana bombs, Scottish accents, and some turn-based invertebrate battles.
Show Updates, Feedback, Emails
Other Happy Nerd Media partners
The Guardian Tank
Lore Stories
Recap of previous week (Toribash and Tank Wars)
CONTEST: show outro - will end 8/1/2012
Preface
What have we been playing this week? (MP terms, of course)
Fail of the week
Jason: The ever-popular “fall asleep at the keyboard during a raid”
Aidan: Binding of Isaac, grabbed 9 Lives curse when I made it to the level before Mom. Proceeded to die nine times against various trash mobs.
Etienne:
Multiplayer Game News
STEAM SUMMER SALE!!
Assassin’s Creed 3 - Independence trailer
http://www.youtube.com/watch?v=n1OvvLH2w6Q&feature=player_embedded
Ouya hackable video game console
http://kotaku.com/5924923/99-ouya-console-just-hit-its-950000-kickstarter-goal-after-just-eight-hours
http://kotaku.com/5924983/history-is-littered-with-the-corpses-of-failed-consoles
Ultima F2P reboot announced
BioWare game...probably will require origin (eww)
Details: http://kotaku.com/5925250/ultima-is-going-free+to+play-heres-how-it-just-might-work
Register for closed beta: http://ultimaforever.com/home
Classic Game of the Week: Worms World Party
Info: 2001 game from Team17
2D, turn-based team artillery
Talking points
7th game in the series, last 2D game
Worms World Party is a side-scrolling video game involving controlling a team of worms and using a collection of weaponry to eliminate the opposing team(s). The worms can walk and jump around and use tools such as the ninja rope and parachute to move to otherwise unreachable locations.
Team creator
Weapon choices
Ways to kill worms - health, water, fall damage, self inflicted
Level design - timer on your turn, aesthetic elements and themes & “enrage timer” with the water
multiplayer campaign/missions
Pro moves: ninja roping, using wind to your advantage, etc.
Modern Game of the Week: Worms Reloaded
Info: 2010 game from Team17
faux-3D (3D models, 2D playing field) turn-based team artillery
Talking points
Reboot of the 2D style of Worms gameplay that everyone loved
Worms: Reloaded is a turn based artillery game, in which players command a team of up to four worms; during each turn the player controls a single one of his or her worms. In the standard gameplay, the objective is to eliminate all enemy worms and be the last team standing. There is also a "race" mode where the objective is to reach the end point in less time.
Secrecy during development
Team17 released few details or media content concerning the title before release, and a press release is not available. A select group of the public were allowed into a European and Worldwide Beta, however both were under a non-disclosure agreement (NDA).
Multiplayer modes: “classic” or “race mode”
Features from WWP - better, worse, same?
Weapon choices
Level design
Team creator
New strategies/fun things to do in Reloaded?
Well reviewed game: Worms: Reloaded has received generally favorable reviews. Its metascore on Metacritic is currently 79, based on more than 20 critic reviews.
Annoyances/Things that could be improved in the game?
Listener Questions, Comments, and Reviews
Closing